MJ Posted December 29, 2004 Report Share Posted December 29, 2004 A large Attack and Defend TFC map (does anyone still play this mod ? :/ ) for large 16 v 16 games. Set in a dark castle environment. Map had 3 capture points but I've reach g_numplanes error while making 3rd cap so I had to strip it down to 2 (and even with 2 my plane is at 99.8% !). The layout is pretty well made with many ways to get to the caps. Also the shadows play a role in this map making for good spy feigning and sentry gun spots. I don't see any other TFC maps on mapcore but I thought I post it here anyways since i'm not getting any responses from Snarkpit peeps. Download: http://files.filefront.com/SEARCH/;3775 ... einfo.html Screens: Quote Link to comment Share on other sites More sharing options...
von*ferret Posted December 29, 2004 Report Share Posted December 29, 2004 Looks good. I might make some better highlighting with your lighting. Make some more bright contrasts with the lights maybe? Also try to get more hires textures. I like the textures you have but they come off as a little blurry. It might just be the screenshot though. Nice job overall. Quote Link to comment Share on other sites More sharing options...
insta Posted December 29, 2004 Report Share Posted December 29, 2004 Looks really nice, the lighting and general architecture reminds me of Unreal Tournament CTF maps. Quote Link to comment Share on other sites More sharing options...
OL Posted December 29, 2004 Report Share Posted December 29, 2004 i like the look but all your textures are sameish, need more variation maybe Quote Link to comment Share on other sites More sharing options...
MJ Posted December 29, 2004 Author Report Share Posted December 29, 2004 i was going for the deteriorate broken down castle look. I also reached my texture limit as well (damn limitations). thanks for the nice comments guys. Quote Link to comment Share on other sites More sharing options...
Duff-e Posted December 29, 2004 Report Share Posted December 29, 2004 wow tfc, that takes me back Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted December 29, 2004 Report Share Posted December 29, 2004 The architecture of the map looks overall mediocre, the interiors look pretty nice but the outdoor parts aren't very impressive. I also like the textures but alignment, scale and placement looks weird on some shots, but the big size of the map is prolly giving you a hard time. The lighting looks decent but in my eyes the outdoor lighting is far too bright, or at least a slightly more blueish colour would help. Good job! Quote Link to comment Share on other sites More sharing options...
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