FMPONE Posted January 12, 2013 Report Posted January 12, 2013 Awesome I'll add you on steam friends! Thanks for providing this service Quote
Puddy Posted January 12, 2013 Report Posted January 12, 2013 No probs. Thank Psy for the server and the initiative! Okay then guys, we'll see you all next Friday to playtest! 20:00 Swedish Time! 2 PM eastern 'murica time! Quote
Squad Posted January 12, 2013 Report Posted January 12, 2013 Can we playtest my map then as well? Quote
insta Posted January 13, 2013 Report Posted January 13, 2013 Flash is gonna be on his guard, right now both players are sitting on 2 wins what do we call ourselves? Gangster squad! These cops, we gotta take them down. I was just hoping to take you to bed. Quote
ElectroSheep Posted January 13, 2013 Report Posted January 13, 2013 I can try to make a map ready for this friday but It's an indoor map and the shadow thing is making funny thing on it ! Quote
Squad Posted January 13, 2013 Report Posted January 13, 2013 What's the problem with the shadow thing? Maybe someone can help you out? Quote
FMPONE Posted January 14, 2013 Report Posted January 14, 2013 (edited) I made some adjustments, this should be the final version of the map for testing for Friday https://docs.google....VdnZFA3OGc/edit (I really hope it doesn't need any optimizing, it's pretty basic) Edited January 14, 2013 by FMPONE Quote
Puddy Posted January 14, 2013 Report Posted January 14, 2013 Looks interesting! Though I recommend that you include a radar (http://forums.csgomaps.net/showthread.php?tid=59). Quote
ElectroSheep Posted January 14, 2013 Report Posted January 14, 2013 Yeah, the map really need a radar ! This is the shadow problem I have. I can kill htme, but it need a sv_cheats 1 command. Quote
Sentura Posted January 14, 2013 Report Posted January 14, 2013 all i can see there is ECHAUFFEMENT Quote
Psy Posted January 14, 2013 Author Report Posted January 14, 2013 Maybe you lightmaps are at an odd scale and that's causing the problem? Quote
ElectroSheep Posted January 14, 2013 Report Posted January 14, 2013 Nah ! It's the shadow casted by texture skybox. If I type "ent_fire env_cascade_light kill" in the console, te lightong is normal. I will try without any skybox. Quote
Puddy Posted January 14, 2013 Report Posted January 14, 2013 Are you sure you have all the necessary sky/light entities? That happens when you don't have that. Also, is your level properly skyboxed? Quote
ElectroSheep Posted January 14, 2013 Report Posted January 14, 2013 Yes, but the thing is there is only a small portion of sky, maybe 5% of the map, so maybe this is the point. I will test that. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.