KungFuSquirrel Posted October 20, 2012 Report Posted October 20, 2012 Hey guys, finally have a chance to show a bit of my work for Starhawk! I worked on a few campaign missions, but most of my work was on the multiplayer component - I designed all seventeen competitive multiplayer levels for Starhawk. That's ten we shipped at retail and seven in free map packs we released this summer. Since there's so many things to show, I'll just give you one shot per level. Starhawk Retail All ten of these maps shipped with the game at launch and supported 4 modes - CTF, Zones (a territory control mode), TDM, and Dogfight. Conduit: Orbital: Basin: Narrows: Cove: Outlands: Apogee: Lost Canyon: Hollow: Fracture: Starhawk Map Packs These maps were released in the 1.03 and 1.04 patch updates this summer. Origin and Collider introduced a new theme, the swamps of the planet Cypress. Relay, Glade, and Junction were small maps for smaller games and made with the new Deathmatch mode in 1.04 (though they also support CTF, Zones, and TDM). Flotilla and Breaker are flight-only and exclusive to Dogfight and Gatekeeper modes. Origin: Collider: Relay: Glade: Junction: Flotilla: Breaker: For more information about these maps, you can check my portfolio: Retail Maps: http://www.button-ma...ontent.php?c=90 DLC Maps: http://www.button-ma...ontent.php?c=91 Quote
FMPONE Posted October 20, 2012 Report Posted October 20, 2012 Seventeen maps, as impressive as the shots are, that's got to be the craziest part. Really nice work Quote
Minos Posted October 20, 2012 Report Posted October 20, 2012 Impressive work dude, game looks good too! Quote
Jenn0_Bing Posted October 20, 2012 Report Posted October 20, 2012 Awesome work, Conduit Cove and Breaker are my favorites from what I can see in those shots. Quote
KungFuSquirrel Posted October 26, 2012 Author Report Posted October 26, 2012 Ah, an Acid Sea fan, I see. That was a fun environment. I love how Narrows and Origin turned out, myself. Thanks, guys! Quote
Ballsmakinze Posted October 26, 2012 Report Posted October 26, 2012 Gorgeous maps KFS. I've personally been enjoying your work for almost a year now. Your work is well appreciated! Were the areas under orbital designed to be used? I've noticed little cubby holes that tend to be used for hiding. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.