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Posted

Hey guys, finally have a chance to show a bit of my work for Starhawk!

I worked on a few campaign missions, but most of my work was on the multiplayer component - I designed all seventeen competitive multiplayer levels for Starhawk. That's ten we shipped at retail and seven in free map packs we released this summer. Since there's so many things to show, I'll just give you one shot per level.

Starhawk Retail

All ten of these maps shipped with the game at launch and supported 4 modes - CTF, Zones (a territory control mode), TDM, and Dogfight.

Conduit:

post-13140-0-51490700-1350698240_thumb.j

Orbital:

post-13140-0-63154000-1350698615_thumb.j

Basin:

post-13140-0-41938800-1350698248_thumb.j

Narrows:

post-13140-0-30204000-1350698244_thumb.j

Cove:

post-13140-0-99120900-1350698237_thumb.j

Outlands:

post-13140-0-12204500-1350698250_thumb.j

Apogee:

post-13140-0-54024900-1350698613_thumb.j

Lost Canyon:

post-13140-0-78416100-1350698246_thumb.j

Hollow:

post-13140-0-10370900-1350698258_thumb.j

Fracture:

post-13140-0-20661800-1350698254_thumb.j

Starhawk Map Packs

These maps were released in the 1.03 and 1.04 patch updates this summer. Origin and Collider introduced a new theme, the swamps of the planet Cypress. Relay, Glade, and Junction were small maps for smaller games and made with the new Deathmatch mode in 1.04 (though they also support CTF, Zones, and TDM). Flotilla and Breaker are flight-only and exclusive to Dogfight and Gatekeeper modes.

Origin:

post-13140-0-05057500-1350698620_thumb.j

Collider:

post-13140-0-95195100-1350698621_thumb.j

Relay:

post-13140-0-11254400-1350698618_thumb.j

Glade:

post-13140-0-11348400-1350698624_thumb.j

Junction:

post-13140-0-46123500-1350698242_thumb.j

Flotilla:

post-13140-0-79530600-1350698611_thumb.j

Breaker:

post-13140-0-37035800-1350698236_thumb.j

For more information about these maps, you can check my portfolio:

Retail Maps: http://www.button-ma...ontent.php?c=90

DLC Maps: http://www.button-ma...ontent.php?c=91

Posted

Gorgeous maps KFS. I've personally been enjoying your work for almost a year now. Your work is well appreciated!

Were the areas under orbital designed to be used? I've noticed little cubby holes that tend to be used for hiding.

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