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Posted

Hi guys !

As you know, Moroes and me are working on a remake of siege for Counter Strike Global Offensive. So why Siege ? Because Moroes already make one for Counter Strike Source : http://www.bidoulmarc.com/moroes_maps/cs_siege_2010/

So now it's for cs:go and we are working together (as we did at Ubisoft) because it's not just a port but a completly reworked visual. It's basicly the same layout as the original + some little modification Moroes already made on his last version + some tweak for cs:go because Molotov can be very powerfull ^^ But you still have the elevator and the main building at the middle still have the same breakable windows, eh! :)

So much words and no download link yet ! but we are not far from the end and this is all the screenshots :-D :

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Posted

Good work team france, looks excellent.

I still don't recognize much of it, maybe half of the screens I made a connection with, but the rest looked unfamiliar to my eyes. But still great work.

Posted

It has been so inspiring to see you keep getting better and better and delivering awesome work throught this couple of years dude, this is another great level!

I think the lighting looks very TF2'ish, and bloomy, although, it gives the level it's own identity and if anything you should embrace it other than avoiding it.

Great stuff man, would love to see a fly though when it's done.

Posted

Looks excellent, guys. Nice and detailed while keeping the player space clean and easy to read! Took me a second to connect some of the places (for some reason I was placing the interior with the boat in the center of the map :???: )

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