Mr. Happy Posted September 7, 2012 Report Posted September 7, 2012 Koth_Capitulation_b4! ------------------------------- The definitive "orange" map. Originally built relatively quickly for the KoTH contest, I have spent a couple days over the past week polishing it up. I plan on returning again to this for even more artistic improvement (and maybe some minor layout/gameplay changes) but am otherwise going to leave this as is for the foreseeable future. If you have a play or a look let me know what you think. This map has never been play-tested, maybe sometime soon? >>Download at TF2Maps.net<< >>Download at TF2Maps.net<< Changelog: ---------------- B4: -raised bridge 32 units -some artpass'ing -redid optimization and greatly improved culling -improved clipping -fixed CP trigger size -low level tweaks to movement possibilities inside the space B3: -admin approved contest submission fixes: --fixed lighting on blu side --fixed visualizers on blu side B2: -original contest submission: -fast artpass B1: -made smaller -finalized layout -a quick 3 person test A1 -> A5: -internal sketch versions -one quick 4 person test Quote
Minos Posted September 7, 2012 Report Posted September 7, 2012 The orange is too strong, I don't think people are going to stand playing your map for too long Quote
Mr. Happy Posted September 7, 2012 Author Report Posted September 7, 2012 Someone once said that art asks questions and designs answers them. This piece dares to ask "what does it mean to be orange?" and then boldly answers "255 94 31" I intend for people to get sick of it around the same time I release beta 5. Actually that would be pretty sweet if people got sick of it before then since it would mean they played it for more than thirty seconds. Quote
Skacky Posted September 7, 2012 Report Posted September 7, 2012 Lol yeah, and I also thing the fog is too thick. You have a nice ambience though. Quote
Minos Posted September 8, 2012 Report Posted September 8, 2012 Someone once said that art asks questions and designs answers them. This piece dares to ask "what does it mean to be orange?" and then boldly answers "255 94 31" I intend for people to get sick of it around the same time I release beta 5. Actually that would be pretty sweet if people got sick of it before then since it would mean they played it for more than thirty seconds. That sounds like an interesting prisoner's dilemma Quote
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