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Posted

I give up. I've played several games in a row where I have been promoted, got weaponpacks, and used boosts, only to have it torn out of my hands as the server crashes, making all of your efforts a waste of time. And for 63 other players.

Posted

 

After 2 days of trying every 'fix' out there I give up. Checking CPU cores, turning of Hyper Threading, custom configs, new drivers, running the 32 bit version, setting everything to low, making changes in the Nvidia control Panel, etc. It's a bit disappointing because after hours of Googling is has become apparent that this is not a new issue and was already present in the beta (with some very vocal people). Why Dice didn't address this before release one will never know. 

 

i reckon you're having trouble with the cpu throttling? have you checked your cpu and gp usage during play (with cpuid / msi afterburner)? my gf had frame drops every 20 secs on bf3 (which has had ALOT of CPU related issues, like bf4) and it turned out the cpu was throttling. parking the cores fixed it for me (and yes, i've tried out every single solution there was - practically reprogrammed the bios lol).

 

 

I thought the whole idea was to unpark the cores?

 

Anyway guys, check this:

 

http://battlelog.battlefield.com/bf4/forum/threadview/2955065217944685108/1/

 

Should I be worried they didn't didn't mention CPU/GPU spikes and extreme stuttering? Still can't play.

Posted (edited)

PS3 / X360 look good. I mean, apart from obvious texture downgrade, shaders downgrade, draw distance, distance fog, ridiculous aggressive lod, etc. The geometry level, baked lighting, faces, uniforms, wet reflections, look pretty close to PC / PS4 / Xbox one.

 

But I don't understand why they made frame rate sacrifices along with baked lighting and reduced player count while keeping maps sizes.

 

a PC with 512MB of RAM and a Geforce 8 with 256MB GDDR3 would never run it.

Edited by 0kelvin
Posted

OK serious question
attack chopper: in previous BF's after shooting all the rockets, it was automatic reload and again all the rockets are ready to use, why here after some time you can't shoot rockets and need to wait (don't know how long, don't know why) and this is really bad ?
chopper are too easy to shoot down right now imo, they are not as movable as in BF3 and the new damage system is very weak ! a guy shooting at you form 50cal can kill you very easy too easy IMO

Posted

FWIW you should post these criticisms to DICE, I assume they have a proper feedback forum or form. With Battlefield 3 a lot of serious balance changes were made during the first few months because of feedback by players in the official forums, which is one thing that I do like about DICE — they're bold enough to experiment with long-established mechanics, but humble enough to change them if they suck.

 

Otherwise Battlefield would be like many other franchises where each sequel is the same gameplay but with a different coat of paint. I mean, it's important to remember that Battlefield 3 is still there if you want the same gameplay as before, hell even Battlefield 2 is as long as you don't mind playing with ultra-dedicated hardcore assholes.

 

With any luck the game will be nice and balanced by the time I get it in a few months. :cool:

Posted

OK serious question

attack chopper: in previous BF's after shooting all the rockets, it was automatic reload and again all the rockets are ready to use, why here after some time you can't shoot rockets and need to wait (don't know how long, don't know why) and this is really bad ?

chopper are too easy to shoot down right now imo, they are not as movable as in BF3 and the new damage system is very weak ! a guy shooting at you form 50cal can kill you very easy too easy IMO

 

You effectively have ammo in the choppers and other vehicles like the tank/apc main guns. You can let out three or four full bursts then will have to wait for the next set to be replenished.

 

Quick search bought me to this video.

http://www.youtube.com/watch?v=LHGWXIcx_9Y

 

I take it you play in hardcore so you can't see your ammo? Hop into normal mode or go to the test range and you should figure it out quick enough :)

Posted

 

 

After 2 days of trying every 'fix' out there I give up. Checking CPU cores, turning of Hyper Threading, custom configs, new drivers, running the 32 bit version, setting everything to low, making changes in the Nvidia control Panel, etc. It's a bit disappointing because after hours of Googling is has become apparent that this is not a new issue and was already present in the beta (with some very vocal people). Why Dice didn't address this before release one will never know. 

 

i reckon you're having trouble with the cpu throttling? have you checked your cpu and gp usage during play (with cpuid / msi afterburner)? my gf had frame drops every 20 secs on bf3 (which has had ALOT of CPU related issues, like bf4) and it turned out the cpu was throttling. parking the cores fixed it for me (and yes, i've tried out every single solution there was - practically reprogrammed the bios lol).

 

 

I thought the whole idea was to unpark the cores?

 

Anyway guys, check this:

 

http://battlelog.battlefield.com/bf4/forum/threadview/2955065217944685108/1/

 

Should I be worried they didn't didn't mention CPU/GPU spikes and extreme stuttering? Still can't play.

 

 

argh, yeah of course. unparking the cpu helped me with bf3, seeing bf4 is almost an exact copy it wouldnt surprise me if this would help with performance drops on bf4.

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