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Posted

thank you dux, every one was like "chopper handling in general is much improved" wich is BS imo, and the "damages" system is way off rails add to this 24h for next flairs

Posted (edited)

I loved the chopper handling in the beta, especially on the cobra.

 

I don't mind the damage system either as it gives infantry a fighting chance when choppers get in close like this. He should have cleared the roof before going in for a landing ;)

Edited by Beck
Posted (edited)

Yeah that was annoying. The RPG's and SMAW won't lock onto the laser designated targets anymore so there should be a lot less lock-ons to avoid in the full game which should help!

 

Edit: Dayum Pampers just beat me!

Edited by Beck
Posted

This looks like what Call of Duty would want to be when it grows up. And yet I'm doubting it will take off in that major way. Just goes to show the power of the CoD IP...

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