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Metal Gear Solid 5


-HP-

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What a glorious fucking game. 


I'm getting better at attacking PFs now, i was constantly getting my ass kicked. It's so fucking intense when you're attacking and the player logs in to defend his base, or the flip of that, when you're out doing ops and you get a notification that your FOB is getting invaded. 

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In Fallout/Skyrim I'd argue that the million miles is the game rather than the core story itself. The story is always pretty much just a cradle for delivering the gameplay in these series..

Weird seeing it applied to MGS though which has always been a pretty linear game though. I can see why it would be frustrating.

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