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Mission Improbable WIP thread


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Yeah I agree with Puddy on lighting, a powerful spotlight could really make this corridor shine (no pun intended). :D

I'm also not a huge fan of the brick texture you used on the bridge, but everything else looks awesome.

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Dis i like.

No offense though insta, but I'm quite surprised at how bland the old screenshots are in places, sup wit dat ?! :v

Haha yea, I know, I remember it being much prettier! I think the largest kick in the face is this one :

comparison_exitroad.jpg

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Looks great guys, really nice job. There's something about the Source engine that is so nice, even though it's getting on a bit now.

However, I'm a bit confused as to what's going on. Was this mod released before, and you guys are updating the graphics? Or was it never released, and you're just polishing it up?

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Looks great guys, really nice job. There's something about the Source engine that is so nice, even though it's getting on a bit now.

However, I'm a bit confused as to what's going on. Was this mod released before, and you guys are updating the graphics? Or was it never released, and you're just polishing it up?

Two of the three maps were released back in 2009 and 2010. I was planning on finishing it up, as in creating and releasing the third map as well, but then Rick offered to help, so now we are sprucing everything up so it looks nice and current. I'm also going over the two old maps and tweaking the scripting and such.

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    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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