dux Posted June 15, 2012 Report Posted June 15, 2012 So here's my natural-selection 2 map that I've been working on for around 2 years. v1.0 of the map is getting released with the next build of the game which should be in a day or two It's mostly brushwork based with some props, pretty much source style. Here's the video: It got posted on kotaku as well: http://kotaku.com/5918562/hey-natural-s ... cy-new-map And RPS: http://www.rockpapershotgun.com/2012/06 ... ure-chaos/ And some pictures: [attachment=11]docking1.jpg[/attachment] [attachment=10]docking2.jpg[/attachment] [attachment=9]docking3.jpg[/attachment] [attachment=8]docking4.jpg[/attachment] [attachment=7]docking5.jpg[/attachment] [attachment=0]docking6.jpg[/attachment] [attachment=6]docking7.jpg[/attachment] [attachment=5]docking8.jpg[/attachment] [attachment=4]docking9.jpg[/attachment] [attachment=3]docking11.jpg[/attachment] [attachment=2]docking12.jpg[/attachment] [attachment=1]docking13.jpg[/attachment] Quote
PogoP Posted June 15, 2012 Report Posted June 15, 2012 Gorgeous stuff mate, you should be proud of what you've achieved. Some of those textures look a little too much like blockout though, not a huge fan! Not your fault though. Quote
Puddy Posted June 15, 2012 Report Posted June 15, 2012 I am really liking the looks of this!!! Real badass map you got there mate! And hurg would be proud. Quote
FrieChamp Posted June 15, 2012 Report Posted June 15, 2012 Looks splendid! Bonus points for President Hurg! Quote
Skacky Posted June 15, 2012 Report Posted June 15, 2012 I lol'd at Hurg. Anyways, I must confess I'm not a huge fan of the clean areas, I think it's too smooth and clean for NS. Even Ayumi, which was arguably the cleanest map in NS1, was far grittier. However the other parts of the level look mindblowing, especially the outside areas and that generator. Can't wait to try it out. :derp: Quote
dux Posted June 15, 2012 Author Report Posted June 15, 2012 Thanks guys. And skacky, veil and eclipse were way cleaner than ayumi Quote
cincinnati Posted June 15, 2012 Report Posted June 15, 2012 reassuring to see those big spaces, relative to my experience with the alpha/beta. looks great. Quote
dux Posted June 15, 2012 Author Report Posted June 15, 2012 It got put on RPS too http://www.rockpapershotgun.com/2012/06 ... ure-chaos/ Quote
Pampers Posted June 15, 2012 Report Posted June 15, 2012 Congrats, looking really nice. The blue interior reminds me of a hl1dm map, radiohazard or whatever it was called Quote
Thrik Posted June 15, 2012 Report Posted June 15, 2012 That looks great, love the lighting/colours and how each area looks so distinctive. Did they end up keeping the dynamic alien infestation stuff in Natural Selection 2 so the areas get more grotty as time goes on? Also, appearance of Hurg = awesome. Quote
PhilipK Posted June 15, 2012 Report Posted June 15, 2012 Sweet! I'm getting a nice old school vibe from this level (in a good way)! Quote
dux Posted June 15, 2012 Author Report Posted June 15, 2012 The dynamic infestation is going to come at the end. Become low priority at the moment. Quote
VoodooBenshee Posted June 15, 2012 Report Posted June 15, 2012 this is really nice. fantastic I love it =) Quote
kab Posted June 15, 2012 Report Posted June 15, 2012 Fantastic work. Looking forward to playing it too! I had to stop the video to actually check if that was Hurg, laughed pretty hard! Quote
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