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Posted

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For the fourth time, MaverickServers is hosting a Quake 3 level design competition. Mappers from the community are encouraged to participate; veteran mappers and those looking to get into mapping are welcome to join in on the fun. Prizes will be awarded to the best maps.

The contest will start on June 2nd and run for 10 weeks until August 11th. Judging will occur for 1 week after. Registration deadline is 3 weeks after the start date on June 23rd.

Sapphire, Wacom, and Kot-in-Action are already sponsoring and there are more to come.

Rules

  • -The map should be able to hold at least 8 players suitable for 4v4 TDM/CTF or 8 players FFA or be a 1v1 map (although 1v1/tournament maps will be held to the same quality levels as more complex TDM/CTF maps)
    -Doesn't necessarily have to support a specific gametype or mod, but you are welcome to specify one
    -Map must be previously unreleased and a new design. Please no map remakes or edits.
    -Map must contain sponsor images. Gotta show some thanks, right?
    -Full rule listing at the main competition website

Judging

  • -Will be done by a panel of experienced players and mappers
    -Scored primarily on gameplay/design and also on overall looks, creativity, and layout
    -Judges: TBA

Competition Links: Main Page, Forums, #maverickservers

Previous Competition: ESR Post, 2011 Winners, Main Page

Posted

Just wanna give this a small bump.

Quake 3 maps are entirely brush based and GTKradiant is very easy to learn and use, so try and give it a shot even if you never made a level for this game before.

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