Rick_D Posted March 26, 2012 Report Posted March 26, 2012 I'll start. Videogame companies are motivated primarily by profit. Quote
insta Posted March 26, 2012 Report Posted March 26, 2012 Most videogame studios provide free coffee and tea. Quote
-HP- Posted March 26, 2012 Report Posted March 26, 2012 You get a free gym membership that you'll never use! Quote
PogoP Posted March 26, 2012 Report Posted March 26, 2012 Biscuits and Fruit are delivered at around 11am on Tuesday and Thursday mornings. The Jammy Dodgers are always the first ones to go, followed closely by the Pink Wafers. Quote
FrieChamp Posted March 26, 2012 Report Posted March 26, 2012 Nowadays most e-mail clients allow you to schedule the automatic dispatch of e-mails at a specific time. Set up your client to send mails to your co-workers late at night so it looks like you've been working late. For maximum effect send these to a mailinglist or at least CC your leads. Quote
e-freak Posted March 26, 2012 Report Posted March 26, 2012 Mention "cupcakes" and a specific location in the company in an email and watch the zombie outbreak! Quote
Izuno Posted March 26, 2012 Report Posted March 26, 2012 I'll start. Videogame companies are motivated primarily by profit. The rare videogame companies motivated to make great games and provide great gaming value for the money are often the ones that make significant long term profit: A few examples (of different sizes): - Valve - Blizzard - id (well, back in the day, anyway) - Mojang - etc. Quote
General Vivi Posted March 26, 2012 Report Posted March 26, 2012 Standing desks are expensive / awesome / and rare to find. Quote
marks Posted March 26, 2012 Report Posted March 26, 2012 IT think that a Wacom stylus costs around $100 to replace. Quote
Warby Posted March 26, 2012 Report Posted March 26, 2012 I'll start. Videogame companies are motivated primarily by profit. The rare videogame companies motivated to make great games and provide great gaming value for the money are often the ones that make significant long term profit: A few examples (of different sizes): - Valve - Blizzard - id (well, back in the day, anyway) - Mojang - etc. incidentally the only game devs that could afford to persue such a strategy are: - Valve - Blizzard - id (well, back in the day, anyway) - Mojang Quote
KoKo5oVaR Posted March 26, 2012 Report Posted March 26, 2012 Important information : - Make awkward sexual positions with the figurines of your co-workers when they are not at their desk - Don't forget gay jokes when meeting a co-worker in the bathrooms - Don't trust people who claim to keep a clear line between their professional and personal life - Keep your food out from sight - Be nice to the janitors and get a smoke with the security agent of the building - If you have a nice chair, attach it to your desk - Don't give advices to game devs +40 years old Quote
Puddy Posted March 26, 2012 Report Posted March 26, 2012 incidentally the only game devs that could afford to persue such a strategy are: - Valve - Blizzard - id (well, back in the day, anyway) - Mojang what came first? the profitability or the great games? hint: the egg selmitto 1 Quote
Sentura Posted March 26, 2012 Report Posted March 26, 2012 I'll start. Videogame companies are motivated primarily by profit. The rare videogame companies motivated to make great games and provide great gaming value for the money are often the ones that make significant long term profit: A few examples (of different sizes): - Valve - Blizzard - id (well, back in the day, anyway) - Mojang - etc. incidentally the only game devs that could afford to persue such a strategy are: - Valve - Blizzard - id (well, back in the day, anyway) - Mojang Quote
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