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Posted

Firstly, maybe don't start with 'Yoyoyo yo yo yo' and then just link to your portfolio. Comes across as rude :oops:

With your portfolo, I can't tell what exactly you want to do in the industry. Do you want to be a character modeller or an environment artist?

Posted

Thanks, guys! I meant no rudeness by my greeting. I just feel like I know a lot of people here already. I've always hung out with the mapcore crowd since the early 2000s, but it's always been on irc and not the forums.

To answer the question, I'm an environment artist/texture artist. I've always been a bit more liberal with my portfolio. I have some things in progress that will tip it more in that direction though.

Posted

Possibly rudeness was the wrong word... Actually you know what, fuck it, this is MAPCORE (land of the fun times) not LinkedIn (land of business and seriousness) :v

I showed my senior your portfolio earlier and he agreed with me that there is a lot of stylised stuff in there (which is good, dont get me wrong), but it might be good to show a bit more variety in your texture work. Not many companies use that very stylised, cartoony art style, and I feel you may be limiting yourself to a certain genre.

Maybe show some high poly work, or a scene in UDK/Cryengine. Try something unique and blow everyone away :D

Posted

Good feedback, and I agree, and once I'm able to post my Disney work, it'll be even more slanted. I have a list of projects I would like to do, and those things you mention are on that list. Additionally, I have a realistic environment in progress in the UDK as well.

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