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[Q3] Lun3DM5 - You'll Shoot Your Eye Out


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Posted

I'd like to make one at some point for portfolio purposes. I'll need to get a game together at some point, as bots are less than ideal on this one.

You guys at Blizzard have been playing actual games with each other, it looks like? :) Just the three of you, or have you dragged any other people in? Glad to hear it played well for you! We only did one playtest of this layout that went pretty well except for one of the guys just repeatedly falling/getting rocketed or railed off the edge.

Posted

I'd like to make one at some point for portfolio purposes. I'll need to get a game together at some point, as bots are less than ideal on this one.

You guys at Blizzard have been playing actual games with each other, it looks like? :) Just the three of you, or have you dragged any other people in? Glad to hear it played well for you! We only did one playtest of this layout that went pretty well except for one of the guys just repeatedly falling/getting rocketed or railed off the edge.

Yep we played it again today, with Simon Fuchs as well (cant remember his nickname here). Map owns. One of the best I have ever played :)

Posted

Mino left me alone, so i don't have any friends who plays q3 =//

I'm trying to convert people here at work =P

Amazing job.... in game is really impressive... very inspiring =) I enjoyed the Ambient occlusion effect... im going to take a look at your setup to make this beautiful lightmap =)

  • 4 weeks later...
Posted

Hey guys, Matt released an updated version of the map that has slightly improved lightmap density on the sunlit surfaces and also gets bots working in basic form - they're not super smart with all the jumps and gaps in the layout, but are at least passably playable unlike before. Same links as before; overwrite your old version:

http://www.lunaran.com/page.php?id=218

http://www.button-masher.net/content.php?i=1379

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