mike-0 Posted December 20, 2004 Report Share Posted December 20, 2004 How do i do so? Link to comment Share on other sites More sharing options...
kleinluka Posted December 20, 2004 Report Share Posted December 20, 2004 get version 3.5 valve-erc.net or .com - don't remember Link to comment Share on other sites More sharing options...
Zyn Posted December 20, 2004 Report Share Posted December 20, 2004 http://collective.valve-erc.com/index.p ... ammer_beta Link to comment Share on other sites More sharing options...
mike-0 Posted December 21, 2004 Author Report Share Posted December 21, 2004 God dammit, now i have to set up all this shit again? My game configs etc? Jesus christ. Link to comment Share on other sites More sharing options...
mike-0 Posted December 21, 2004 Author Report Share Posted December 21, 2004 OK, i just read that thing, and im mapping for TS and im too lazy to modify the fgd file so fuck it. Brushes for street lamps it is. Link to comment Share on other sites More sharing options...
Bic-B@ll Posted December 30, 2004 Report Share Posted December 30, 2004 your ts fdg doesnt need to have support if you add the dod and hl fdgs in along with it, i think you can get away with using just the dod one, you will have to make the models env_models though, and when you compile, youll have to convert them to cycler_sprites Link to comment Share on other sites More sharing options...
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