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Posted

neon strip lights, lens flares (coronas) and somehow make the metal look more shiny ;)

basically I think a little more contrast between the light sources and the geometry nearby would help. Exaggerate the HDR values

I always liked this way Dux does lighting,

drift_big3.jpg

Posted

That is true: the textures used have come from Natural Selection. Anyways, thank you for the comments. Now switching to UDK and Blender, finally. Totally done with GoldSource - it is high time to stop rapping that old bud.

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