von*ferret Posted November 21, 2003 Report Posted November 21, 2003 looks nice and all I guess, but its hi-res textures on low-poly maps. It still gets that mediocre look now that is hl1. Unless the gameplay changed and the resource requirement changed for FLF I'm not gonna play Defense. Quote
DD Posted November 21, 2003 Author Report Posted November 21, 2003 looks nice and all I guess, but its hi-res textures on low-poly maps. It still gets that mediocre look now that is hl1. Unless the gameplay changed and the resource requirement changed for FLF I'm not gonna play Defense. The resource requirement is the same as HL. THe hi-res and color textures only work if your PC/videocard can support it. And by that logic, I'm not going to play nightwatch and firearms (and because the gameplay sucked in the previous version) just because its still low poly hl1, and ugly 8 bit textures. Quote
von*ferret Posted November 21, 2003 Report Posted November 21, 2003 Wow DD if you have a grudge against me take it on Private messages. In previous versions of FLF, my computer ran incredibaly slowly during combat. That is what I was refering to, not the 8bit stuff and your rendering tricks. Further more my requirement for you to play Firearms and Nightwatch is, well, non-existant and by you saying that you aren't going to play them isn't needed. Quote
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