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Posted

Hey, I've got a bit of a technical problem - I've got a lowpoly shape of what my geometry should look like and I want to bend an array of highpoly screws over the shape of that lowpoly original. SurfDeform doesn't work for me :( anyone got an idea?

Posted

Screenshots!!

But from what I understand it that you want to place screws along an cylindrical shape? You could just select one screw, make it's pivot the same as your low poly shape, and then rotate->copy 24 copies of it on a 5º angle, I think I got that right.

  • 2 weeks later...

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