rahulkul2003 Posted November 2, 2011 Report Posted November 2, 2011 Hi all, I have been work on textures since 3 years and here is my portfolio. http://rahulkul.cghub.com/images/ open for all kinds of feedback Still want to learn more.. Thanks all. Quote
megalmn2000 Posted March 30, 2012 Report Posted March 30, 2012 I think you'll need to to practice more the observation skill. Some of your texture doesn't look that realistic because it miss something (maybe the specular, maybe the glossiness, or a kind of "structure and storytelling"). If you want to work in game, it's better to provide them all in-engine or real-time (UDK, CryEngine 3 SDK, Xoliul sahder, etc...). At least, racer445 put an awesome tutorial on texturing props & stuffs so you can learn more about! http://www.nextgenhardsurface.com/index ... d=racer445 Good luck! Quote
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