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  • 4 months later...
Posted

I think you'll need to to practice more the observation skill. ;)

Some of your texture doesn't look that realistic because it miss something (maybe the specular, maybe the glossiness, or a kind of "structure and storytelling").

If you want to work in game, it's better to provide them all in-engine or real-time (UDK, CryEngine 3 SDK, Xoliul sahder, etc...).

At least, racer445 put an awesome tutorial on texturing props & stuffs so you can learn more about!

http://www.nextgenhardsurface.com/index ... d=racer445

Good luck! :)

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