smn_fhs Posted October 18, 2011 Report Posted October 18, 2011 Hey guys, I´ve written another tutorial for using Decals CryENGINE3 SDK. Feel free to check it out here in textform or on Eat3d as a video. Please let me know if anything is unclear or if you run into any problems. Cheers, Simon Quote
-HP- Posted October 18, 2011 Report Posted October 18, 2011 Just gave it a watch, very well structured Simon, thanks! Quote
Buddy Posted October 18, 2011 Report Posted October 18, 2011 Nice to see our content in the video being put to good use. Good tutorial! Quote
smn_fhs Posted October 18, 2011 Author Report Posted October 18, 2011 Cheers Helder. @Buddy: Thanks for your awesome site, I couldn´t work without it Quote
knj Posted October 18, 2011 Report Posted October 18, 2011 Sweet tut ! one question, how expensive is using decails versus normal texturing ? Quote
smn_fhs Posted October 18, 2011 Author Report Posted October 18, 2011 It´s more expensive shader instruction wise since its using alpha blending. Try to keep the sceen space it covers to a minumum and also cut out areas from your decal geometry that just have a black alpha channel to minimize overdraw. Quote
e-freak Posted October 18, 2011 Report Posted October 18, 2011 The only thing I'd have made clear first is that people don't mix it up with the Decal tool. I was kinda expecting a run down on how to use that tool. Quote
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