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Henry Schmitt - Level Design


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I'm mostly wondering about the layout, since I'm going to add more stuff. :derp:

I was thinking one way to approach it might be to have the images in the gallery link off to individual pages on each game, and maybe put up 7 or so of the best screenshots I can find for the two shipped games I was on. Then I could use the devblog to just talk about personal projects. Does that make sense to people?

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    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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