Oskmos Posted July 10, 2014 Report Posted July 10, 2014 Haha. Not being able to add custom place names wont make it any easier implementing callouts But im gonna try my best! Quote
Pampers Posted July 10, 2014 Report Posted July 10, 2014 (edited) From CSGO Reddit: pic.png yeah because all the callouts on de_dust2 is named after all the sandy brick walls thats all around the map Edited July 10, 2014 by Pampers Puddy 1 Quote
KERQ Posted July 10, 2014 Report Posted July 10, 2014 I wish I could make a map to be featured in an operation but I'm just starting now tho Congratz to everyone who got their map featured, it's really nice to be part of a community where most of all maps and skins come from. About the maps, I haven't played any of them competitive mostly because they seem like really nice and detailed maps for casual play. I just played some to complete missions on deathmatch and I'm having lots of fun Hopefully I try some of them competitive soon. Quote
holiestcows Posted July 11, 2014 Report Posted July 11, 2014 CS:GO Update 7/10/2014 http://blog.counter-strike.net/index.php/2014/07/9866/ El_Exodus and LATTEH 2 Quote
KERQ Posted July 11, 2014 Report Posted July 11, 2014 (edited) Kinda sad what they did to dust2 doors, now you can't wallbang them from some angles Edited July 11, 2014 by KERQ holiestcows 1 Quote
ShockaPop Posted July 11, 2014 Report Posted July 11, 2014 This is kind of how I see cs_insertion's callouts: Quote
text_fish Posted July 11, 2014 Report Posted July 11, 2014 Maybe I'm about to have a hugely humiliating "n00bz0r" moment, but I spotted this in the latest update: - Suiciding players or players who died naturally (like world damage) can no longer “save” another player. - “You saved X” won’t show if the player on your team who you saved is an enemy (like if mp_teammates_are_enemies is on, for example). Since when could you "save" another player and how do you do it? Quote
DrywallDreams Posted July 11, 2014 Report Posted July 11, 2014 Maybe I'm about to have a hugely humiliating "n00bz0r" moment, but I spotted this in the latest update: - Suiciding players or players who died naturally (like world damage) can no longer “save” another player. - “You saved X” won’t show if the player on your team who you saved is an enemy (like if mp_teammates_are_enemies is on, for example). Since when could you "save" another player and how do you do it? Since Op. Breakout came out. It's like L4D, where if you kill an enemy a teammate didn't notice it will display a message in chat (might just be for both players, not sure) text_fish 1 Quote
text_fish Posted July 11, 2014 Report Posted July 11, 2014 Ohh okay cool. Thanks, I'll look out for that! Quote
Pampers Posted July 11, 2014 Report Posted July 11, 2014 Kinda sad what they did to dust2 doors, now you can't wallbang them from some angles LIFE IS RUIN Quote
Oskmos Posted July 11, 2014 Report Posted July 11, 2014 Everybody has been saying that Insertion is good for casual and not competetive, then it turns out its the most played on comp? didnt expect that Pampers and Evert 2 Quote
JeanPaul Posted July 11, 2014 Report Posted July 11, 2014 (edited) Im not bashing insertion because I quite like the map but I am pretty sure there is an achievement along the lines of "win a round of insertion competitive" http://www.reddit.com/r/GlobalOffensive/comments/2acfdn/insertion_callouts/citnmsa I really hate the stubborn rigidity of CS comp, its really such a bummer. I mean is it really going to bring your whole world down if you have to learn new strats and gameplay styles? If your map isnt a straight dust2 copy or slight variance of it, the comp community will almost guaranteed hate it. Oh well really. Edited July 11, 2014 by JeanPaul Quote
blackdog Posted July 13, 2014 Report Posted July 13, 2014 Congrats guys! Am I the only one thinking that this operation isn't getting the promotional attention of the others? I mean some screenshots for the maps don't seem very attractive to me, and they are placed as first screens… Quote
ics Posted July 13, 2014 Report Posted July 13, 2014 thank you valve Yeah those fences do not penetrate bullets at all anymore. Same goes for brush based railings or chainlink fences. http://cloud-4.steampowered.com/ugc/47602590628321152/AE481571C89ABE079E68FF2A282D1B50F3A971AE/ Quote
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