Jump to content
e-freak

Counter-Strike: Global Offensive

Recommended Posts

My first proper ace* took place on A-site Cache, powered by the Mac 10... such lucky headshots!

I wasn't going on the hunt of the last kill, really I was hoping my teammate was wrong and that the last CT was rotating via Mid, to聽outsmart him by planting in B (considering the abundant time left)

* I basically had another one sometime ago but unfortunately last kill was after defuse.

Edited by blackdog

Share this post


Link to post
Share on other sites

After lots of rumors in the past months, has come out recently that SK clan has moved (back) to Immortals under a new-old name: Made In Brazil (creative!).

I understand they will be playing under the new team... from today! (didn't realise ESL Cologne was starting today)

Share this post


Link to post
Share on other sites
On 3/31/2018 at 9:23 AM, Mamorex said:

I noticed a bug in CS:GO with a Phong shading from light_environment (it works well with other light sources) and prop_static entities. When prop_static collisions are on (VPhysics or Bounding Box), Phong shading from sun isn't working. When collisions are off, it works. It isn't working too, when I mix two entities with disabled and enabled collisions. Bug is noticeable on de_train.

Props scaling used. I wrote about it to Valve CS:GO team, no answer.

20180330125603_1.jpg

It has been聽repaired with today's update:聽http://blog.counter-strike.net/index.php/2018/07/20556/聽(bug is not exist in聽patch notes, but we can find an updated Phong shader files聽in platform/shaders/fxc and it works on de_train). And, for me, all models using Phong shading (weapons, player models...)聽looks different after update.

Edited by Mamorex

Share this post


Link to post
Share on other sites

If you can't beat them, join them?

Tarik leaves C9 to join Stewie in MIBR. It's quite funny that you spend so much money to build a nation-specific brand, to toss all of it in the trash and replace players. It also gives me the chuckles that what is supposed to be a Brazilian team lives and practices in the US. Now that there are also American players, how is that not an NA team? Shouldn't this be taken into account in the scheme of things when granting spots for Major, deciding which brackets the team play in Minors? Or maybe I just don't have the specifics down right?

Share this post


Link to post
Share on other sites

The reason the core of SK/MiBR moved to NA in the first place is practice opportunities. There are not enough tier 1 teams in Brasil (if any? I guess Luminosity is NA based as well?).

Share this post


Link to post
Share on other sites
12 hours ago, Squad said:

The reason the core of SK/MiBR moved to NA in the first place is practice opportunities. There are not enough tier 1 teams in Brasil (if any? I guess Luminosity is NA based as well?).

I get that, but then, can you call it Brazilian team? If they had to qualify for a Major, would they compete against NA or SA teams?

~

Speaking of the game more in general tho, Panorama UI... what you guys think of the new radar style? I'm not sure I'm convinced, maybe is just getting used.
Inferno is very dark for example.
I'm not sure to understand the logic behind switching the decoy behaviour.聽

Edited by blackdog

Share this post


Link to post
Share on other sites

Embarrassingly found out shortly after via Twitter 馃槄聽when I posted no updates had come through to my client

Cant wait for it to come to the competitive mode as well, wonder if will make me switch to M4A4 or keep the CT equipment all ninja

Edited by blackdog

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...