Mamorex Posted July 6, 2018 Report Posted July 6, 2018 (edited) On 3/31/2018 at 9:23 AM, Mamorex said: I noticed a bug in CS:GO with a Phong shading from light_environment (it works well with other light sources) and prop_static entities. When prop_static collisions are on (VPhysics or Bounding Box), Phong shading from sun isn't working. When collisions are off, it works. It isn't working too, when I mix two entities with disabled and enabled collisions. Bug is noticeable on de_train. Props scaling used. I wrote about it to Valve CS:GO team, no answer. It has been repaired with today's update: http://blog.counter-strike.net/index.php/2018/07/20556/ (bug is not exist in patch notes, but we can find an updated Phong shader files in platform/shaders/fxc and it works on de_train). And, for me, all models using Phong shading (weapons, player models...) looks different after update. Edited July 6, 2018 by Mamorex 'RZL 1 Quote
blackdog Posted July 16, 2018 Report Posted July 16, 2018 If you can't beat them, join them? Tarik leaves C9 to join Stewie in MIBR. It's quite funny that you spend so much money to build a nation-specific brand, to toss all of it in the trash and replace players. It also gives me the chuckles that what is supposed to be a Brazilian team lives and practices in the US. Now that there are also American players, how is that not an NA team? Shouldn't this be taken into account in the scheme of things when granting spots for Major, deciding which brackets the team play in Minors? Or maybe I just don't have the specifics down right? Quote
Squad Posted July 16, 2018 Report Posted July 16, 2018 The reason the core of SK/MiBR moved to NA in the first place is practice opportunities. There are not enough tier 1 teams in Brasil (if any? I guess Luminosity is NA based as well?). Quote
blackdog Posted July 17, 2018 Report Posted July 17, 2018 (edited) 12 hours ago, Squad said: The reason the core of SK/MiBR moved to NA in the first place is practice opportunities. There are not enough tier 1 teams in Brasil (if any? I guess Luminosity is NA based as well?). I get that, but then, can you call it Brazilian team? If they had to qualify for a Major, would they compete against NA or SA teams? ~ Speaking of the game more in general tho, Panorama UI... what you guys think of the new radar style? I'm not sure I'm convinced, maybe is just getting used. Inferno is very dark for example. I'm not sure to understand the logic behind switching the decoy behaviour. Edited July 17, 2018 by blackdog Quote
blackdog Posted August 3, 2018 Report Posted August 3, 2018 Boy stop the presses, CSGO has just received an update comprising of a new case! This was highly anticipated and kinda expected because of the long wait since the last http://blog.counter-strike.net/index.php/2018/08/20738/ There are new knives as well: Quote
blackdog Posted August 4, 2018 Report Posted August 4, 2018 What am I even doing? but I redeemed myself afterwards Quote
blackdog Posted August 15, 2018 Report Posted August 15, 2018 Is the CSGO team trolling us, or will it "soon" be implemented in an update? There sure has been lots of requests from the community. Quote
Squad Posted August 16, 2018 Report Posted August 16, 2018 It's already out http://blog.counter-strike.net/ leplubodeslapin, Puddy, El Moroes and 5 others 8 Quote
blackdog Posted August 16, 2018 Report Posted August 16, 2018 (edited) Embarrassingly found out shortly after via Twitter when I posted no updates had come through to my client Cant wait for it to come to the competitive mode as well, wonder if will make me switch to M4A4 or keep the CT equipment all ninja Edited August 16, 2018 by blackdog Quote
Beck Posted August 16, 2018 Report Posted August 16, 2018 I was only saying to my friend the other day that I missed the MP5. Used to love it back in the 1.6/source days. Nice to see it back! Squad 1 Quote
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