SourceSkyBoxer 3 Report post Posted February 26, 2018 (edited) Hello everyone, I have problem with CS:GO and it looks buggy and How do I fix if I am using windowed mode than screen of CS:GO mess up it looks like Cry of Fear 3D and 2D screen? Look my video But It don't know what does it happen with CS:GO since I let to compile with map and I want try emission textures like Unity 3D or Unreal Engine - Why do I want because I saw many mappers create much excellent maps - I want know how do I create like maps should takes longer - if I try - It is possible for single player - I want test. Resolve -hjack is bad parameter I have removed passing parameter Edited February 26, 2018 by SourceSkyBoxer Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted February 27, 2018 (edited) On 24/02/2018 at 8:27 PM, clankill3r said: @blackdog On mirage, all you had to do to win the round was stay alive in the end, but you starts searching the last player.It turned out good but it was a bad move. Also a tip, if you have a grenade and you press left mouse and right mouse at the same time you can do a medium throw. This often gives players less time to respond cause it shows up in their view later. You could have used this when you threw it towards CT. For the rest a nice video Thanks for the tip! Didn’t know about this throw. As per the tactics, yes, just had to run down time (just like train lol)… that’s why I backed up toward the dropped bomb. Yeah the peek was a bit greedy, got caught in the adrenaline boost. If was competitive I would have not risked ~ Is it something wrong with matchmaking recently? All my recent Wingman matches were either super easy (few and far between) or I got matched agains gold/whatever. Last night was first time I got a gold in my team… Edited February 27, 2018 by blackdog Quote Share this post Link to post Share on other sites
Logic 573 Report post Posted February 28, 2018 18 hours ago, blackdog said: Is it something wrong with matchmaking recently? All my recent Wingman matches were either super easy (few and far between) or I got matched agains gold/whatever. Last night was first time I got a gold in my team… I don't think there is anything wrong with MM. Wingman still seems a bit off balance, people are not at their correct rank quite yet 1 blackdog reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted February 28, 2018 Such a dick move... it happened a while ago now but wasn't clear how it happened. This shows how these guys are really still kids. 1 Logic reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted March 4, 2018 Nerd out people Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted March 4, 2018 Zomg Flusha, WTF was that 2 Pivac and Mazy reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted March 4, 2018 Spoiler alert: Fnatic are IEM Katowice 2018 winners! Such a great 5th map. Seven hours of gaming. My money was on Faze but I was really hoping for Fnatic to snatch it. Faze really seem to keep choking one tournament after the other... 1 tr0nic reacted to this Quote Share this post Link to post Share on other sites
Pivac 131 Report post Posted March 4, 2018 (edited) All the finals in CS:GO have been insane lately. Almost like its scripted, unbelievable stuff. Senor VAC PogChamp Edited March 4, 2018 by Pivac 2 void_23 and tr0nic reacted to this Quote Share this post Link to post Share on other sites
Logic 573 Report post Posted March 5, 2018 Also, Guardian's 1v5: 5 blackdog, Pivac, Mazy and 2 others reacted to this Quote Share this post Link to post Share on other sites
Mazy 4,274 Report post Posted March 5, 2018 Yup, totally crazy finale, my money was on FaZe. Sadly I fell asleep midway through de_train, but holy crap it's gotta take some intense endurance to play through all maps + the general overtime. 2 Pivac and blackdog reacted to this Quote Share this post Link to post Share on other sites
Pampers 5,625 Report post Posted March 5, 2018 so much fun to watch Guardian play when he is the zone 1 Logic reacted to this Quote Share this post Link to post Share on other sites
Logic 573 Report post Posted March 21, 2018 Gotta patch that Negev! Update blog and specifics. 1 Pivac reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted March 22, 2018 Early analysis Considering it costs like a Scout now, I wonder if it will become a viable choice for CT in early rounds. It is fairly precise from the video, and much quicker than before. I can imagine CTs ambushing behind the wall in Banana, the whole Cart area would be great place to spam with this. Quote Share this post Link to post Share on other sites
Serialmapper 642 Report post Posted March 30, 2018 (edited) Finally! 29 march 2018 update[SDK] – Added support for uniform scale adjustment of static prop models. — To re-size static props, adjust the “uniform scale override” prop_static Hammer property, or use shift+mousewheel in the Hammer 3d viewport. Edited March 30, 2018 by Serialmapper 3 blackdog, Pivac and Rad reacted to this Quote Share this post Link to post Share on other sites
blackdog 4,448 Report post Posted March 30, 2018 Was that mentioned in the update posted by the CS team? I only read about trade cool down and minor map changes (curious to see Nuke). ~ Stumbled on this, not for the highlight reel, but interesting analysis that shows how Simple thinks in certain situations. I just feel better for the simple (a-ha!) fact I chose the same train off-angle in my Train clutch posted some time ago Quote Share this post Link to post Share on other sites