text_fish Posted March 20, 2017 Report Posted March 20, 2017 http://blog.counter-strike.net/index.php/2017/03/18277/ Quote Release Notes for 3/20/2017 20 MAR 2017 - [ MISC ] – Fixes related to recent shader rework. Yay. Well done Valve Quote [ MAPS ]Cache– Fix for vent break sound. Yay. Well done @FMPONE Quote
FMPONE Posted March 21, 2017 Report Posted March 21, 2017 4 hours ago, text_fish said: http://blog.counter-strike.net/index.php/2017/03/18277/ Yay. Well done Valve Yay. Well done @FMPONE <3 Actually I'm dumb as fuck and there's still stuff to fix. It's amazing anyone deals with me in any capacity at all text_fish and Finn 2 Quote
blackdog Posted March 21, 2017 Report Posted March 21, 2017 19 hours ago, Radu said: Plot twist: It's an oil rig on the borderworld of xen HL3 confirmed!!111 Quote
xjie6ywek Posted March 21, 2017 Report Posted March 21, 2017 Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card? Quote
Vaya Posted March 21, 2017 Report Posted March 21, 2017 6 hours ago, xjie6ywek said: Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card? I believe you are free to remake mill as long as you give Mr Auty a mention. I was toying with the idea of remaking it but I've got other plans now. You should go for it. SirK 1 Quote
El_Exodus Posted March 21, 2017 Report Posted March 21, 2017 6 hours ago, xjie6ywek said: Hi! I have a question. If brute doesn't want to do de_tuscan for CS:GO why nobody will make clan_mill for CS:GO, it is the balanced card? http://steamcommunity.com/sharedfiles/filedetails/?id=312199550 text_fish 1 Quote
catfood Posted March 21, 2017 Report Posted March 21, 2017 On 3/20/2017 at 1:43 PM, Radu said: Plot twist: It's an oil rig on the borderworld of xen That would be a cool easter egg Vaya 1 Quote
RivFader Posted March 29, 2017 Report Posted March 29, 2017 (edited) So apparently David Johnston was involved in the creation of De_Canals, at least according to the Wiki. That's interesting. Also, Valve just changed quite a bit on Militia. I like that they try to improve the Non-Active Group maps now; even if they are not viable in competitions they are still part of CS history and deserve to be polished and fixed. Edited March 30, 2017 by RivFader Update talk. Furiosa, SirK and Radix 3 Quote
SirK Posted March 31, 2017 Report Posted March 31, 2017 Which WIki are you talking about Rivfader? Couldnt find anything about Dave working on Canals. Played Militia yesterday. It still feels T-sided to me. I dont get why they removed the plank leading up the left side of the house and replaced it with an strange jump. But the Map feels way better overall. RivFader 1 Quote
Squad Posted March 31, 2017 Report Posted March 31, 2017 2 hours ago, SirK said: Which WIki are you talking about Rivfader? Couldnt find anything about Dave working on Canals. Played Militia yesterday. It still feels T-sided to me. I dont get why they removed the plank leading up the left side of the house and replaced it with an strange jump. But the Map feels way better overall. http://counterstrike.wikia.com/wiki/Canals I like the changes to militia so far, even if I haven't had the chance to test them on a server yet. It's great Valve is updating less popular maps! Let's hope they're not quite done yet RivFader, SirK and Fnugz 3 Quote
El_Exodus Posted March 31, 2017 Report Posted March 31, 2017 The same logo is on Cbble. Dave made the layout but not the CS:GO version of the map, so i guess the trivia of Canals is wrong. Quote
blackdog Posted March 31, 2017 Report Posted March 31, 2017 (edited) Considering DaveJ is working for a "rival" company it would be quite surprising he would be able to do commission work for someone. Also he had officially abandoned the mapping, was my understanding. Is not like he maps for Dirty Bomb(?). Easiest thing is to ask tho Edited March 31, 2017 by blackdog Quote
Vaya Posted March 31, 2017 Report Posted March 31, 2017 (edited) he's a software engineer now. Edit- the CSGO community is pretty crazy with this sort of thing. He tweeted a 'what if' that he planned for Dust2 and suddenly that became part of the plan for the Dust2 remake Edited March 31, 2017 by Vaya Quote
Squad Posted March 31, 2017 Report Posted March 31, 2017 I forgot to mention it is not at all confirmed. No idea if it's true, I guess it's not completely impossible, but that doesn't mean shit. RivFader, SirK and Vaya 3 Quote
RivFader Posted March 31, 2017 Report Posted March 31, 2017 Thanks for clarifying this piece of trivia, everyone. About Militia: I agree that removing the plank in favor of a jump is a strange decision considering they overall improved the movement on the map, but I assume it has deeper balancing reasons we can't comprehend yet. I also hope that Valve continues to revamp non-active duty maps, filling up the two neglected groups with popular Operation maps in the progress. If Valve actually commits some time and effort into this, the overall quality of the game would increase yet again. Quote
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