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Posted

Yeah weapons are pretty bad... the best ones look at best at the same level as Fallout New Vegas weapons :o

hCNVU.jpg

I actually quite liked the environment art though. Surely it's not mind blowing but I'm glad they finally improved vrad. I tried to achieve the same de_dust off-white look while on Insurgency 2 but found it almost impossible with the portal 2 engine.

Was this game made entirely by valve by the way? Cause it doesn't have usual polish from valve games.. really hoping the final release is more polished than this beta version. :ssj:

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Posted

Was this game made entirely by valve by the way? Cause it doesn't have usual polish from valve games.. really hoping the final release is more polished than this beta version. :ssj:

Nope. CSGO is made by Hidden Path Entertainment. Valve is just acting as hypemachine/publisher here. HPE also did gun-animations for L4D2, which in both games are poor (though they are little bit better now in CSGO). Indeed CSGO could use that Valve-polish, because some maps have still odd corners you get stuck (cs_office's CT spawn's rightside smaller storage room's windowframe, de_nuke's window holes are still blocked) and overall some spots look bit rushed IMO.

Posted

Looking at the lowpoly and res models, I was wondering if they are really aiming at the low end pc market. Maybe they want to pull all those players still playing 1.6 and source.

OS: Windows® 7/Vista/XP

Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better

Memory: 1GB XP / 2GB Vista

Hard Disk Space: At least 7.6GB of Space

Video Card: Video card must be 256 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0

Posted

So... didn't Valve develop (at least the majority of) its own game? I'm curious to know why. Wouldn't be too risky to lend one of their most important franchises to another devs and end up with a game that doesn't match completely their "seal of approval"/ general quality?

Posted

Having played all of 15 minutes of Counter-Strike in my life I'm looking forward to giving this a fair shot.

I assume I will ragequit at the lack of respawning, but I will go in with a positive attitude and am open to watching!

Posted

I really like the polished look of it, great lighting and details everywhere. It does definitely feel old-school though, probably because of the lack of normal maps everywhere.

Not sure about how the weapons feel yet, they feel a lot different that in css I think, and I'm not sure yet if it's worse or if I just need to get used to them :).

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