ElectroSheep Posted August 8, 2012 Report Posted August 8, 2012 i'll buy even if I'm not a big cs player. But I started making map for cs 1.6 so I want to continue on this one The SDK is cooler than TF2 one btw. Quote
ShockaPop Posted August 8, 2012 Report Posted August 8, 2012 i'll buy even if I'm not a big cs player. But I started making map for cs 1.6 so I want to continue on this one The SDK is cooler than TF2 one btw. Are you saying CSGO Beta SDK is good? Well, I can't say much because the epic amounts of memory it seems to use. After an hour or little more mapping, textures in Face-Edit start using the image of last one used and animations on characters stop (not that I wanted them in the first place anyway) and the Hammer overall starts getting bit slow and eventually it crashes. I have 6GB of DDR3 memory, so it shouldn't be a problem really. Quote
Jetsetlemming Posted August 11, 2012 Report Posted August 11, 2012 Preordered. Playing CSS Gungame over the last couple days since I did, and experiencing the joys of totally shooting that guy in the head first, it's not fair that I'm dead and he's not qq. Just found a gungame server tonight that randomly every few minutes, for 60 seconds, forces everyone on the server to knife-only. It was good chaotic fun. Quote
ElectroSheep Posted August 11, 2012 Report Posted August 11, 2012 i'll buy even if I'm not a big cs player. But I started making map for cs 1.6 so I want to continue on this one The SDK is cooler than TF2 one btw. Are you saying CSGO Beta SDK is good? Well, I can't say much because the epic amounts of memory it seems to use. After an hour or little more mapping, textures in Face-Edit start using the image of last one used and animations on characters stop (not that I wanted them in the first place anyway) and the Hammer overall starts getting bit slow and eventually it crashes. I have 6GB of DDR3 memory, so it shouldn't be a problem really. It's faster than tf2 one. But I didn't use it too much to see it crashing I guess Quote
Sprony Posted August 15, 2012 Report Posted August 15, 2012 So not what I was expecting. Looks too much like TF2. Kinda cartoony. There's nothing wrong with TF2, but it's not something I want to see in Counterstrike. Movement feels clunky too. Quote
Jetsetlemming Posted August 16, 2012 Report Posted August 16, 2012 My big complaint with CSGO is the shader fullscreen color changes look really bad on some maps. Like the gungame (sorry, "Arms Race") map that isn't the cool airport one, the one with the huts and shit, it looks terrible. Running from one end of the map to the other the game shifts the color tint of the screen like four times. Gameplay-wise, I like it. Quote
-HP- Posted August 16, 2012 Report Posted August 16, 2012 Gave it a quick shot yesterday, I like how they didnt forget the veterans and theres a lot of options in there specifically to apeal to people that will come from both cs1.6 and cs:s. So far... it's more of the same really, with some added stuff on top. I will reserve any further comments until I play more of it, but so far it plays really well. If anything, it's a good excuse to go back to a damn good and fun game. Quote
Sentura Posted August 16, 2012 Report Posted August 16, 2012 yeap, it's pretty much the new CS. Quote
Jetsetlemming Posted August 16, 2012 Report Posted August 16, 2012 The two 'house' maps in Demolition (the one on the lake, and the one with a barn) are both super fun, and the airport map for Arms Race is also really good. Dust is fucking Dust. The other Arms Race map sucks so far, and I haven't really played anything else yet Quote
marks Posted August 16, 2012 Report Posted August 16, 2012 Gotta be honest I think its pretty shit. Gameplay is horrible. Don't like it at all. Quote
Sentura Posted August 17, 2012 Report Posted August 17, 2012 Gotta be honest I think its pretty shit. Gameplay is horrible. Don't like it at all. ...but it's just CS? Quote
Rick_D Posted August 17, 2012 Report Posted August 17, 2012 Gotta be honest I think its pretty shit. Gameplay is horrible. Don't like it at all. ...but it's just CS? it really isn't. they have changed just about everything in terms of movement, gunplay etc. Quote
CrazyMAC Posted August 17, 2012 Report Posted August 17, 2012 I'd say the only major difference i've noticed is the tagging. Movement doesn't feel all that different. Jumping feels a little different but nothing that couldn't be adapted to. The recoil is still something i'm trying to understand. But the maps and speed seem spot on. Removal of the fog would greatly help with distinguishing the teams. I find it kind of hard to tell the difference between a CT and T at range. Quote
Sprony Posted August 17, 2012 Report Posted August 17, 2012 Apparently I jumped to conclusions to quickly. I mostly played Arms Race and Demolition and those maps have the largest 'cartoon' vibe too it. I also feel that those maps are too small. Would have rather seen bigger none symmetrical FFA maps for the gun game. But this is only the beta. The old CS maps look much better now and I can appreciate the subtle changes. Movement still feels clunky but messing around with the settings improves this a bit. Not entirely convinced yet, but luckily far less disappointed then before Quote
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