jackophant Posted November 28, 2015 Report Posted November 28, 2015 Dust2 had it's skybox modified recently to allow for better nades. If all it needs is a visual lift, then they can just swap them in/out in an update. It doesn't need to be pulled from the game.Nuke (and before it, train) requires gameplay overhauls and there would be a disconnect for competitive teams to prepare strats for it, only for them to be largely irrelevant post update.I realise a lot of strats rely on visual cues, but that's less work than creating new strat. Quote
Overdoziz Posted November 28, 2015 Report Posted November 28, 2015 There is a zero percent chance that they're getting rid of Dust 2, even just temporarily. jackophant, Lizard, Logic and 1 other 4 Quote
DrywallDreams Posted November 29, 2015 Report Posted November 29, 2015 I would bet that inferno is the next map to be removed. It's the last of the ports from CSS, and the one most needing a facelift. It still has the *new tech* like ridiculously lumpy displacement floors and poorly placed foliage. Dust doesn't have nearly as many issues. jackophant and swst.turn 2 Quote
Bodd Jonar Posted November 29, 2015 Report Posted November 29, 2015 I would bet that inferno is the next map to be removed. It's the last of the ports from CSS, and the one most needing a facelift. It still has the *new tech* like ridiculously lumpy displacement floors and poorly placed foliage. Dust doesn't have nearly as many issues.I agree, dust2 is good the way it is. Constant fps, great visibility and they haven't done anything wrong with the map unlike inferno. Inferno is just a mess, even thinking about going A as a T and I feel sick. Quote
jackophant Posted November 29, 2015 Report Posted November 29, 2015 (edited) Inferno is just a mess, even thinking about going A as a T and I feel sick. knowing a few good smokes is always helpful. but i imagine it would generally be slaughtered in a map test via feedback if this was a new map being tested. Edited November 29, 2015 by jackophant Squad and Bodd Jonar 2 Quote
El_Exodus Posted November 29, 2015 Report Posted November 29, 2015 knowing a few good smokes is always helpful. but i imagine it would generally be slaughtered in a map test via feedback if this was a new map being tested.!fb inside areas way too narrow!fb fucking banana so tight!fb B is impossible to attack!fb wtf is this truck on A?!!fb T spawn exit is way too cramped. block-o-mania 'RZL, jackophant, Squad and 4 others 7 Quote
jackophant Posted November 29, 2015 Report Posted November 29, 2015 Ha, yeah exactly. We should do map tests of all the official maps and report our findings to valve Quote
Bodd Jonar Posted November 29, 2015 Report Posted November 29, 2015 knowing a few good smokes is always helpful. but i imagine it would generally be slaughtered in a map test via feedback if this was a new map being tested.Even then it just sucks, all the corners in the site, pit, and standing on the balcony. Standing up on the balcony and angle it so you see the small stairs/steps on the site and you have the most powerful position on the map. There is no way to counter it really since you can't clear the area without being open to 4-5 other angles. I hate maps like that, where you can't clear one angle at a time. You are definitely right, the map in its current stage would have been absolutely killed in a playtest. The B site feels OK, rather easy to take and hold, a smoke on the spools and a CT smoke and you can clear 1 angle at a time, but the visibility towards dark is quite bad, and some angles should be removed. I still love inferno tho, great map to play, but that is because of the basic layout. The map could be so much more tho. Quote
laminutederire Posted November 30, 2015 Report Posted November 30, 2015 Yeah but who knows they'll maybe get inferno out to replace it by dust 2 Winter and take overpass out to make room for dust2 night and take out cache for dust2 winter night ! jackophant, Radix, Squad and 3 others 6 Quote
Overdoziz Posted November 30, 2015 Report Posted November 30, 2015 Mirrored Dust 2 would be much better if you ask me. Quote
laminutederire Posted December 1, 2015 Report Posted December 1, 2015 Mirrored Dust 2 would be much better if you ask me.mirrored night, mirrored winter and mirrored WI ter night too we Have a dust2 map pool Quote
Vaya Posted December 1, 2015 Report Posted December 1, 2015 The Dust2 winter that is at the top of the workshop just now is pretty horrific. Someone spent 10 minutes replacing textures El_Exodus, hgn, Lizard and 2 others 5 Quote
jackophant Posted December 1, 2015 Report Posted December 1, 2015 DecompileSand -> SnowPublish Vaya, Lizard, RivFader and 1 other 4 Quote
laminutederire Posted December 1, 2015 Report Posted December 1, 2015 The Dust2 winter that is at the top of the workshop just now is pretty horrific. Someone spent 10 minutes replacing textures DecompileSand -> SnowPublishhe also has put weird trees and stuffs randomly and added a Santa hat to the map coin Vaya 1 Quote
Lizard Posted December 1, 2015 Report Posted December 1, 2015 He didn't even changed lighting Vaya and RivFader 2 Quote
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