marks Posted September 17, 2015 Report Posted September 17, 2015 30 tick servers are still laughably bad. Old cs servers were like, 100 tick minimum if you wanted a good server Quote
jackophant Posted September 17, 2015 Report Posted September 17, 2015 a lot of people are overlooking the fact that the neck is now part of the "headshot" hit capsule. so clickin skulls just got easier from more accurate hitcapsules AND neckshots! woop woop Quote
DrywallDreams Posted September 17, 2015 Report Posted September 17, 2015 Uhh.. if your command (from mouse/keyboard) is getting "in between" the ticks in 64, then it sucks and it's not registered. 128 makes it less likely to happen. It's small time, but small things matter in vidya games like CSGO. Source just works weird with 128 tick on other stuff, like doors and jumping/physics (you can jump easily higher with 128 than 64).It's an incredibly rare possibility, though. Most players' monitors don't even display within that time (even the best monitors out there get ~1 frame latency at highest refresh rate). 128 ticks/sec is better, but not a really obviously beneficial change.Most physics bugs were fixed on 128 ticks/sec recently, so that's essentially the same now too. Quote
text_fish Posted September 17, 2015 Report Posted September 17, 2015 You all seem to have a far greater understanding of the differences between 64 and 128 tick than I do. Is it possible that the reason I get near constant stuttering and lag (despite an avg ping of around 50) on the Mapcore test server that it's 128 tick? I never have the same problem on official servers, so up until now I had assumed that it was due to poorly optimised maps but all this talk of ticks got my brain ticking. Tock. Quote
DrywallDreams Posted September 17, 2015 Report Posted September 17, 2015 You all seem to have a far greater understanding of the differences between 64 and 128 tick than I do. Is it possible that the reason I get near constant stuttering and lag (despite an avg ping of around 50) on the Mapcore test server that it's 128 tick? I never have the same problem on official servers, so up until now I had assumed that it was due to poorly optimised maps but all this talk of ticks got my brain ticking. Tock.That could be if you're joining through steam/any URL rather than the server browser. For some reason, there's a bad memory leak in the game if you join a server that way. A faster tickrate makes the memory leak faster. text_fish and Fnugz 2 Quote
text_fish Posted September 17, 2015 Report Posted September 17, 2015 That could be if you're joining through steam/any URL rather than the server browser. For some reason, there's a bad memory leak in the game if you join a server that way. A faster tickrate makes the memory leak faster.The problem does seem to get worse the longer I'm connected to the server so that would seem to make some sense, other than the fact that I only ever connect through the favourites tab in the server browser. :s Thanks for the insight though, I'll do some further investigation. Quote
Beck Posted September 18, 2015 Report Posted September 18, 2015 (edited) a lot of people are overlooking the fact that the neck is now part of the "headshot" hit capsule. so clickin skulls just got easier from more accurate hitcapsules AND neckshots! woop woopThe head is also bigger now. Edited September 18, 2015 by Beck jackophant 1 Quote
jackophant Posted September 18, 2015 Report Posted September 18, 2015 sexy new kniiiiiiiiiiiiiifevidya demonstration:http://media.steampowered.com/apps/csgo/blog/images/shadow_case/push_knives_loop_de_dust2.webmDoesn't look to have separate attack and "landed backstab" swipes. DooM and text_fish 2 Quote
marks Posted September 18, 2015 Report Posted September 18, 2015 ...that looks awful imo Beck, jd40 and Bevster 3 Quote
hamilton5 Posted September 18, 2015 Report Posted September 18, 2015 (edited) coming up short on these updatesgfycat.com/TediousLankyIbisbillapparently if i post the full url its going to resolve it into a horribly large picture so I left out the http:// on purpose Edited September 18, 2015 by hamilton5 El Moroes, Vaya and 'RZL 3 Quote
Lajron Posted September 19, 2015 Report Posted September 19, 2015 Before you know it , we'll start seeing this stuff soon Bevster, Thurnip, Squad and 1 other 4 Quote
RivFader Posted September 21, 2015 Report Posted September 21, 2015 (edited) Before you know it , we'll start seeing this stuff soon Sick skin, would trade for 2.1k Margheritas. Send me an offer. Edited September 21, 2015 by RivFader Quote
Pampers Posted September 21, 2015 Report Posted September 21, 2015 Why I watch Fnugz, El_Exodus, Lizard and 10 others 13 Quote
Logic Posted September 22, 2015 Report Posted September 22, 2015 Why I watchWhy we all watch! That was sick! Quote
El_Exodus Posted September 23, 2015 Report Posted September 23, 2015 (edited) https://www.reddit.com/r/GlobalOffensive/comments/3m3kkx/darude_moments_csgo/game is finally playable! Edit: okay, soon. Edited September 23, 2015 by El_Exodus Beck, Fnugz, DrywallDreams and 1 other 4 Quote
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