2d-chris Posted June 19, 2011 Report Share Posted June 19, 2011 If one day you magically won the lottery and had a cool 50 million to spend developing a game of your own design, what would it be? I'd love to design something like Planetside, with a serious attention to RTS and RPG mechanics to give the game a lasting appeal. Rather than just unlocking tanks and such you actually get to design and manufacture then for others, much like Eve online. Quote Link to comment Share on other sites More sharing options...
Vilham Posted June 19, 2011 Report Share Posted June 19, 2011 Combine dungeon keeper with overlord (but with better combat). Quote Link to comment Share on other sites More sharing options...
Froyok Posted June 19, 2011 Report Share Posted June 19, 2011 Mirror's Edge 2. With a better story, less combat (or not at all) and more poetic atmosphere. And still amazing color and lighting. Quote Link to comment Share on other sites More sharing options...
-HP- Posted June 19, 2011 Report Share Posted June 19, 2011 I would start my own studio, and do a proper remake of DeusEx1! Quote Link to comment Share on other sites More sharing options...
Chimeray Posted June 19, 2011 Report Share Posted June 19, 2011 An adventure game with the 4 elements theme (water-wind-earth-fire), puzzles, etc. Perhaps some RPG elements to make the character you want to be. Prince of persia, tomb raider, something something gameplay combined with the above. Quote Link to comment Share on other sites More sharing options...
Puddy Posted June 19, 2011 Report Share Posted June 19, 2011 Mirror's Edge 2. This! And of course all the game ideas I have floating around like a mess in my head. They're unique and creative and awesome and I'm the first to think of them!!! I promise! Quote Link to comment Share on other sites More sharing options...
Skacky Posted June 19, 2011 Report Share Posted June 19, 2011 My dream game would be a noir steampunk stealth game, with a female thief protagonist. Kind of a femme fatale in fact. Basically a mix of 30s/40s noir stories and environments with very tall and threatening structures, steampunk elements (giant clockwork machines, pipes, cogs and all) with an endless rain having an impact on gameplay (you leave trails when you're soaked for example). An interesting story involving political conspiracies and 'behind the curtain' stuff, cool non-linear levels (hotels, banks, mansion heists) where you can plan your break-in, and cool gameplay mechanics. Basically a spiritual successor to Thief minus the undead (even if I like them a lot), and the medieval/victorian elements. Quote Link to comment Share on other sites More sharing options...
Nysuatro Posted June 19, 2011 Report Share Posted June 19, 2011 I have so much ideas. I would love to try out some experimental games. Or more games where movement is more important then shooting. A bit like Mirrors Edge2, but then my own thought about it. Quote Link to comment Share on other sites More sharing options...
Sentura Posted June 19, 2011 Report Share Posted June 19, 2011 a good pirates of the dark water game with rpg elements, stunning vistas and all. the dark water universe is really interesting and offers a lot of different scapes, so it'd probably be kinda like mass effect or the witcher, except better. probably the first thing i would do. alternatively i would also like to create a high skillcap fps game that would incorporate upgrades/modifications and weapons to create a sort of custom class system. Quote Link to comment Share on other sites More sharing options...
Tisky Posted June 19, 2011 Report Share Posted June 19, 2011 I´d go for a new Shadow Warrior game. I loved that shit. Or a proper Blood sequel. Although i´d try to make a really good co-op game. I think that there are far to few co-op games. Quote Link to comment Share on other sites More sharing options...
dux Posted June 19, 2011 Report Share Posted June 19, 2011 Dungeon keeper 3 with the original team! Make crap loads of cash off of that then buy System Shock 3 rights from EA and make Ken and Irrational make it. Quote Link to comment Share on other sites More sharing options...
Puddy Posted June 19, 2011 Report Share Posted June 19, 2011 Oh, all this talk of remakes and sequels to old games reminds me... SEQUEL TO THIS. Quote Link to comment Share on other sites More sharing options...
Skjalg Posted June 19, 2011 Report Share Posted June 19, 2011 I'd make an MMO facebook game like farmville/cityville except it would be very much like transport tycoon and you could essentially invest in your friends' companies and plan transporting projects and apply friends for funding etc... Quote Link to comment Share on other sites More sharing options...
Zyn Posted June 19, 2011 Report Share Posted June 19, 2011 With my head full of ideas, I would have to settle for one of the following: - Sandbox game that is like Wurm Online, with just as much or more complexity, but of course with a more up-to-date engine. - RTS game inspired by Warzone 2100 (now open source and free), with focus on being able to design everything. - Action/horror game set in the modern day that plays in 3rd person or like DMC, with a protagonist with 3 different playstyles. Inspiration from Spawn, Gungrave, Prototype, etc. - Planetside-ish MMOFPS like 2d-chris described, with players being able to also build structures (bunkers, re-arm stations, walls, etc) where ever they please (except inside of an enemy base sphere of influence), but not as fast as in Starhawk. Lots of customization as well, allowing players to train and spend points into specific weapons to unlock attachments, modifiers (i.e: +10% accuracy) etc. I could probably prototype any of these but then that requires programming and my head hurts from seeing any code :< Quote Link to comment Share on other sites More sharing options...
Jake Gilla Posted June 19, 2011 Report Share Posted June 19, 2011 OK so kinda lame, but I love educational games, so i would make a Heavy Rain/Indigo Prophecy style game where you take on the role of various (fictional characters) in a semi-fictionalized version of the US Civil Rights Movement of the 50's and 60's. The story would take place in a meta-town containing elements of Birmingham, LA, Chicago, and San Fransisco and the events that took place in those city's. The player would have to take control of multiple characters from different racial and social backgrounds, with intertwining story lines being forced to make tough decisions that greatly effect the relative success of the movement. Quote Link to comment Share on other sites More sharing options...
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