srredfire Posted June 15, 2011 Report Posted June 15, 2011 After months of hard work, we here at Bloom are excited to officially announce the existence of our current project CANVAS. To go with this announcement, we have prepared a short press release to explain exactly what CANVAS is, and what you can expect to find when we release. To complement this announcement, we have also launched our official website (http:// http://www.canvasgame.com/), on which you can find a slew of information about the mod, as well as screenshots, videos and wallpapers. We have also created a short teaser trailer introducing some of the characters and environments you will experience in-game, which can be found below. PRESS RELEASE INTRODUCTION CANVAS is a single-player total conversion modification for Half-Life 2: Episode 2. It hopes to provide a unique action/adventure experience based upon the versatile Source engine. SETTING In the world of CANVAS, psychics exist, and live openly alongside humans. Their existence has been noted throughout history, and while their powers are still feared by non-psychics, their culture has pervaded countries across the globe. Seeking to centralise their cultural heritage, groups of psychics banded together to build enormous underground galleries. In these galleries are housed the greatest works of 'psychic' art – paintings that allow the viewer to psychically enter the paintings, and experience the artist's intent first-hand. Run by an unusual being known as the Curator, the Acanthus gallery is by far the most prestigious of these institutions, housing the largest collection of psychic art and literature in the world. STORYLINE Milena Desmaris is unhappy in her life. Having been left with her father after her mother passed away, she found herself neglected as her father buried himself in his work. Her only true friend and companion, Borden, is a teddy bear brought to life with her psychic powers. However, when Milena's father seemingly goes missing, everything changes. Suddenly, Milena and Borden find themselves on an adventure, and while trying to find out what happened to her father, and why, they will explore locations and experience things beyond anything they could have imagined. KEY FEATURES Single-Player Campaign – Take Milena and Borden through a unique adventure as they investigate the disappearance of Milena's father. Psychic Abilities – Utilise Milena's psychic abilities to overcome obstacles, puzzles and enemies. Control Borden – Take direct control of Milena's furry companion in order to reach difficult locations, and use his own psychic powers. Enter Paintings – Leave the real world behind as Milena enters paintings and explores entire new worlds. CANVAS – a Half-Life 2: Episode 2 modification. Website: http://www.canvasgame.com/ ModDB: http://www.moddb.com/mods/canvas Facebook: https://www.facebook.com/pages/Canvas/232883643394493 Twitter: http://twitter.com/#!/canvasmod YouTube: http://www.youtube.com/user/CanvasMod Quote
Minos Posted June 15, 2011 Report Posted June 15, 2011 Yes, that's much much better than posting cryptic messages nobody will understand The teaser looks sweet and the mod looks very unique. I'm definitely looking forward to it. That is exactly what the mod scene needs: Experimentation! Quote
Rick_D Posted June 15, 2011 Report Posted June 15, 2011 fucking 3 minute trailer jesus christ, that coulda have been 30 seconds and a hundred times more exciting for it. nice media, website, marketing etc, hope the game is actually good, will look forward to trying it later. Quote
Nysuatro Posted June 15, 2011 Report Posted June 15, 2011 I am totally impressed Damn, I would have wanted to help if I didnt had too much work already. Quote
e-freak Posted June 15, 2011 Report Posted June 15, 2011 looks cool is the whole transition between areas (bedroom and island) in the engine? Quote
Hollow Posted June 15, 2011 Report Posted June 15, 2011 looks cool is the whole transition between areas (bedroom and island) in the engine? The transition scene is assisted with After Effects. But I see no reason why we couldn't pull it off via cinematic physics BREAKING NEWS We have just hit front page on Rock Paper Shotgun. My jaw is in tatters on the floor. http://www.rockpapershotgun.com/2011/06 ... /#comments Quote
Chimeray Posted June 15, 2011 Report Posted June 15, 2011 Cool stuff, looking forward to it. And as I wish for every project that finally seems to do something unique, I hope it's actually good! Quote
BaRRaKID Posted June 15, 2011 Report Posted June 15, 2011 Really great work, looking forward to play this. I think it's worth mentioning that the founder and part of the team that are working on canvas, where also responsible for the, now dead, NightFall mod. So, for me at least, the expectations are high Quote
Thrik Posted June 15, 2011 Report Posted June 15, 2011 What, so your expectations are that this mod will die? No just kidding, this mod looks great. Very impressive use of the ageing Source technology, especially considering it's not even the Portal 2 version. Concept is very appealing too, although I really need to know more about what's actually gonna be going on in the game before I can say whether or not it truly appeals. Quote
BaRRaKID Posted June 15, 2011 Report Posted June 15, 2011 What, so your expectations are that this mod will die? lol it seems like I should had worded my last post differently What i meant is that the guys working on this are really talented and can do amazing stuff. If the work made on Nightfall five or so years ago was great, then Canvas will be even better. Quote
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