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High Moon Studios is looking for a talented Multiplayer Game Designer to join our team!

High Moon Studios, an Activision-Blizzard studio, is located in Carlsbad in sunny southern California. We are currently working on an unannounced AAA action title for the XBox 360 and PS3.

Position Type: Regular, Full-time

Start Date: TBD

To apply: Please visit: http://activision.taleo.net/careersecti ... 8160110982

Game Designer (Multiplayer)

Responsibilities

• Construct low-res geometry for multiplayer levels based on concept art, design documents and top down sketches.

• Iterate and fine tune map layouts based on feedback generated from team playtesting sessions.

• Script gameplay events and objectives to enhance the level design.

• Participate in daily play-testing sessions and provide critical feedback on concepts related to gameplay and level design in a group setting.

• Collaborate with team to create new innovative gameplay mechanics and scenarios.

• Identify workflow issues and offer solutions on improvement.

• Prioritize and self-manage tasks to meet deadlines.

• Reports to the Lead Game Designer.

Competencies:

• A strong passion for competitive online multiplayer games.

• Experience with 3d world editors. (Preferably Unreal or equivalent)

• Understand the overall game design process(level flow, engagement ranges, item placement)and can apply this knowledge to level creation.

• Strong problem solving and trouble-shooting skills.

• Communicate and pitch ideas across multiple disciplines.

• Excellent verbal, written and interpersonal skills.

• Willingness to take constructive criticism from peers and Lead Level Designer.

• Have pride and passion for your work, eager to deliver a highly polished final product.

• Ability to explain the creative process that went into the creation of a level and how specific elements of the design enhance the experience.

Requirements

• 3+ years of game industry experience as a multiplayer game designer.

• Shipped at least 2 games on console or PC.

• Provide playable examples of levels in relevant games to qualify for an interview.

*A design test utilizing an Unreal 3 related engine may be required depending on previous experience.

Bonus Skills

• Mechanics tuning and balancing

• Experience with any of the following gameplay styles:

o Class based multiplayer

o Cooperative mission design

o Vehicle gameplay

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