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Help needed - Crysis sandbox draw distance


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Posted

Hi guys

I thought i'd ask for help here as i know there are a few Crytek guys around and CryMod seems to be down at the moment...i'm looking into learning the sandbox editor and am having trouble with the draw distance in the editor - my scenery displays the detail texture until i'm right up close to it, at which point i'm too close to edit it properly which is annoying.

Below is a shot of what i'm on about - how do i increase the draw distance of objects and textures within the actual editor? I've found multiple solutions for increasing it in game using config file, but not for in the editor.

Cheers for any help!

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Posted

The wiki is still up, so a lot of your questions can probably be answered by sifting through there. http://wiki.crymod.com/index.php/Main_Page

For the terrain detail texture, you can change it's view distance by going into the 'Terrain' tab in the rollup bar > 'Environment' > 'Terrain' > 'DetailViewDistRatio'.

For objects, just click on your brush or entity and in properties window in the rollup bar, change the 'ViewDistRatio' number.

Also, the above problem you're having could have to do with (and I'm guessing it is) various terrain texture bugs in the editor.

It may be a simple matter of going to 'Tools' > 'Reload Textures/Shaders' as well as 'Reload Terrain'. Or, you may need to regenerate your terrain textures, export to engine, save, close the editor and reload your map.

Posted

If you bought Crysis, the editor install file is either on the DVD or in one of the bin files once the game is installed. It's been awhile so I can't recall it's location for sure. The editor for Warhead (or Wars to be more precise) can be found in the SDK:

http://www.fileplanet.com/197537/190000 ... s-Mod-SDK-

You don't need Warhead to use the editor, just the multiplayer portion 'Wars'. Before I bought Warhead, I had to download the free Wars trial (it's the complete game) and update it to the latest patch, then install the SDK. This was awhile ago as well, so I can't remember where I downloaded it from but here's a site you might want to try:

http://computergames.ro/en/games/viewit ... loads.html

I recommend going with the Wars editor as it's much more stable than the Crysis editor.

Posted

Actually i do have another question then, the terrain textures are fine now that i increased the draw distance, however vegetation cuts off at a certain point.

I've put the SpriteDistanceRatio and MaxViewDistanceRatio for the vegetation as high as they'll go, however they still disappear when i'm a certain distance away from them (sometimes not even far away). Is this because there is an automatic cull distance on vegetation objects, or am i supposed to be using distance scenery for the far away vegetation? I figure i must be doing something wrong as in this image there is clearly distance vegetation on display and in my scene it's not even as far away:

Posted

Cheers e-freak, i actually need the vegetation to show up within the editor though (not in game), is there a similar thing i can do to get it working in the editor window?

Posted

yes, in the editor you have the console as well (it's the what you see is what you get thing) go to view panes and open the console there - i just checked it and you need to check through these cvars:

e_ProcVegetationMaxViewDistance

e_VegetationSprites

e_VegetationSpritesDistanceCustomRatioMin

e_VegetationSpritesDistanceRatio

e_VegetationSpritesMinDistance

e_ViewDistRatioVegetation

Posted

Also, the SpriteDistanceRatio is actually the opposite of the ViewDistanceRatio: the closer the Sprite ratio is to 0, the farther away till the models get replaced by sprites. The higher the ViewDistance one (towards 255), the farther you can go before it will disappear completely. The LOD one behaves like the Sprite ratio.

To find console commands, click on that rectangular button at the end of the console command field in the editor. It'll open the toolbox that allows you to look through the whole cvars by just typing something.

Posted

Ok so i've got the console up, i cant see the rectangular button though, my console just seems to act like notepad if i detach it...also anything i type into it just gives me an unknown command error message (i tried typing in the commands above). I've set con_restricted to 0 in case that was it, but it made no difference...is there something i haven't set up correctly?

[attachment=0]console.jpg[/attachment]

I'm currently using HP's advanced config files, i tried opening the CVARS folder and actually editing the files in there but that didn't seem to help much either

Posted

Oh wait, that button might be present only in CryEngine 3 :P My bad. Try double-clicking in the commandline area of the console, it should open it.

Anyway, you can use the stuff that e-freak suggested: ?something will find any cvar that contains "something" in its name.

What unknown error message is showing up when you type something?

EDIT: I've opened up Sandbox2 to check it out and it seems that that CVar window does open when you double-click the console field, but you cannot look for a string in there (that was added later on), so use the ? method above to find console commands. Sorry for the confusion :)

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