Acumen Posted December 13, 2004 Report Posted December 13, 2004 mh, did these models in the past 3 days and thought I could post them in here. Not for any mods. Can you believe how good that feels to not be forced to model something and just do something cause you want to soooo good \o/ dark knight has 3786 and the archer has 3538 triangles. the thing about the archer..well originally I wanted to model the supercool kevin costner robin hood but then I didn't find enough refpics in time and so I decided to go differently on it, sadly. But I might wanna try to do this in the future, we'll see oh and btw, thanks again for all these comments on this marine thinigie, I realized pretty much all of your suggestions on the head and helmet. great help from you guys \o Wire: http://v091259.dd2110.kasserver.com/mod ... _wire2.jpg Smooth: Wire: http://v091259.dd2110.kasserver.com/mod ... _wire2.jpg Smooth: Quote
st0lve Posted December 13, 2004 Report Posted December 13, 2004 Really cool, you should get them skinned! Quote
DreamScar Posted December 14, 2004 Report Posted December 14, 2004 i dont like the leg gaps above the pads in the second model...other than that great work... Quote
KidDynamite Posted December 14, 2004 Report Posted December 14, 2004 i like the second model NOW SKIN THEM Quote
mike-0 Posted December 14, 2004 Report Posted December 14, 2004 I say take the goatee and the spikes off the archer. good job! Quote
Acumen Posted December 14, 2004 Author Report Posted December 14, 2004 but i can't skin them /o\ d'oh i think 2.4% of my models did ever get past being modeled and having a uvmap. Maybe I should start saving some money and pay people for skinning them sounds good to me ^^ thanks, anyways for your comments, guys. I think these were the last models that I might have been doing "just for fun" for quite some time. /o\ mod work is next on the list. but its for a mod I like, so its all good oh btw, I saw this on another forum. there was this concept and the task to model the room with a budget of 30.000 and texture. Well since I can't texture I just modeled it I'm at 28.756 well, of course without texturing it says nothing, cause anyone could do it ^^ that was the ref btw: http://v091259.dd2110.kasserver.com/tem ... oncept.jpg Quote
mike-0 Posted December 22, 2004 Report Posted December 22, 2004 sweet, thats alot of polys though. Quote
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