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Alex James -Freelance Environment Artist.


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Cool stuff, may I also offer you some advice?

Post a few more wireframes of your objects. If you're starting as a freelance and don't have a stable list of clients yet, you need to sell yourself as best as you can, so post wireframes of your objects with smart modeling. Employers will wanna see you can make good geometry for their games and not something that looks good but it's very unoptimized. Good UV'ing is also a good thing to show.

Good luck and welcome to the core.

PS. by good uv'ing I also mean, re-usage of texture as much as possible so you have a good pixel density. Not just uniquely map everything.

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