Jump to content
Minos

ITT: Post maps/scenes that never saw the light of the day.

Recommended Posts

Great thread! :)

Here is a ridiculously old CSS map which I never finished because the layout was god awful. Twas around 2007 that I made this, I believe.

detheartsdev5thmay0002br7.jpg

detheartsdev16thapril00dq0.jpg

detheartsdev16thapril00vd3.jpg

detheartsdev29thapril00ku1.jpg

detheartsdev29thapril00sd3.jpg

detheartsdev29thapril00zl9.jpg

Some maps from an SP project.

pd_1.jpg

pd_2.jpg

pd_3.jpg

pd_4.jpg

And a TF2 KoTH map.

screen-1.jpg

screen-2.jpg

screen-3.jpg

screen-4.jpg

screen-5.jpg

Share this post


Link to post
Share on other sites

koth_market.jpg

Middle Eastern themed KotH map.

day6.jpg

Space station themed TF2 KotH map featuring low gravity.

theater.jpg

Theater themed COD 4 map.

hal_udk_phase04.jpg

What was supposed to be a block out for a structure that would be comprised of custom assets later. Lost interest, will never be finished. (Edit: this is for UT3)

Share this post


Link to post
Share on other sites

A sp map for Nuclear Target Half-Life Mod circa 2002:

35602554391f6cb4207acbdaf07cd743.jpg

Everything was lost since then I believe. Too bad cause there was some stellar work from the team (many of them went pro since) back in the days.

Share this post


Link to post
Share on other sites

A sp map for Nuclear Target Half-Life Mod circa 2002:

35602554391f6cb4207acbdaf07cd743.jpg

Everything was lost since then I believe. Too bad cause there was some stellar work from the team (many of them went pro since) back in the days.

Oh yes I remember that one!

MaverikCH Dec 30 2006, 9:24pm says:

because the mod is more or less finished. we only have to make bug fixes and also steam compatible.

Damn... looks like you were close to release before everything was lost? :(

Share this post


Link to post
Share on other sites

Some really really old stuff in here. heh. :rolleyes:

Planned to release a CS:S version of my Troy DP map (Troy DP was released but bombed obviously...) but the map was way too big and laggy. Still heaps of fun with bots.

troytemplev0001em0.jpg

troytemplev0006oc6.jpg

improvements93eq.jpg

troytemplev600003fe.jpg

CS:S map I never finished:

treetwo6ux.jpg

Enrichedc.jpg

Dystopia map:

dysoverthrow0094pf3.jpg

dysdew10002hb2.jpg

De_etape2 (never released)

etape2b10033cg8.jpg

etape2b10014ft1.jpg

etape2b10012kf8.jpg

sdtcforce0011sx2.jpg

sdtcforce0013lo0.jpg

etapecentreorig0001yn1.jpg

etape2centre0028lx4.jpg

Planned l4d_chinatown map... (Lanterns were from Blitzkreig, I think...)

l4dchinatown0009iv1.jpg

Compo map that was never expanded into a proper map:

compo23dewdle0000sr3.jpg

Was planning to use my church map for a machinima project... never happened...

entestopti0004wf3.jpg

entestopti0003ak3.jpg

Age of Chivalry Westerlyn, which I think was redone after I left the team, so my version:

aocwesterlyn0051ao5.jpg

aocwesterlyn0052qq8.jpg

aocwesterlyn0044ka8.jpg

Something I'll finally release (a singleplayer hl2:ep2 project) because of this thread!

prisonmap0003qg6.jpg

Share this post


Link to post
Share on other sites

A few days ago I've found a 2002/2003 backup CD with a shitload of unfinished goldsrc maps. Since I don't have those games installed anymore, pics were taken with Crafty. Too bad most of them are only a .map file and I don't have the wad/spr/mdl/skybox...

A "bank assault" themed TS map

ts_bankassault.jpg

Don't remember why I did this, but there were some TS-like sprite trees in there too

japan.jpg

DOD level

dod_kirschoff.jpg

This was not really for a goldsrc, but for a "hide and seek" game we were working on and decided to use Valve BSP format for the maps

ee_parklot.jpg

Good memories from those days...

Share this post


Link to post
Share on other sites

Had this in the works for the 1024 Cube Challenge, but it got out of control.

plaza_1024.jpg

Wip Lighting, blockout is done, also wanted to do a decal- detailpass and add some vistastuff, but soon I realized it's

an old engine and all looks dull and boring. A night version might be cool, but lets see if I'll ever find the time to finish this :v

But still, it was fun to create models and materials for it...

This is the original location: http://www.360cities.net/image/ihme-zentrum-05#-316.63,7.20,70.0

shot7091.jpgshot7092.jpgshot7095.jpg

shot7097.jpgshot7099.jpgshot7101.jpg

shot7104.jpg

edit: used the Img tag...

edit: fck it, back to thumbnails

Share this post


Link to post
Share on other sites

Definitely not on par with the work showed here, but these are some of mine Quake 3 experiments that never saw the light of day.

Arrival_2.jpg

Arrival_1.jpg

inf_ptm6.jpg

inf_ptm3.jpg

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...