RaVaGe 1,903 Report post Posted January 25, 2015 https://dl.dropboxusercontent.com/u/4055243/Ravage%27s%20maps.rar Here's some cs and tf2 maps, that's just some small bits but it still cool to check them out. 5 El Moroes, Xanthi, SotaPoika and 2 others reacted to this Quote Share this post Link to post Share on other sites
Sprony 8 Report post Posted January 25, 2015 https://dl.dropboxusercontent.com/u/4055243/Ravage%27s%20maps.rar Here's some cs and tf2 maps, that's just some small bits but it still cool to check them out. Thanks! Quote Share this post Link to post Share on other sites
Lemurr 362 Report post Posted January 25, 2015 (edited) *moved to WIP thread* Edited January 25, 2015 by Lemurr Quote Share this post Link to post Share on other sites
JeanPaul 391 Report post Posted January 25, 2015 Well hopefully you didnt mean to post in this thread 2 'RZL and Lemurr reacted to this Quote Share this post Link to post Share on other sites
Lemurr 362 Report post Posted January 25, 2015 Oh goddamnit! My bad haha... Quote Share this post Link to post Share on other sites
nicoreda 102 Report post Posted February 4, 2015 Oh my god.. Just re-discovered the first bomb map I've made some years before, in my mediafire account... :s Quote Share this post Link to post Share on other sites
clankill3r 272 Report post Posted February 7, 2015 Wish I had stilll my first maps. 1 Smileytopin reacted to this Quote Share this post Link to post Share on other sites
skusmet 14 Report post Posted February 24, 2015 Something I worked on a while ago, I got to a "finished" stage but wasn't happy with it. If I was to go back to it I would start again from the high poly stage. It was a recreation of a fighting game stage. 7 Seldoon182, ⌐■_■, Vaya and 4 others reacted to this Quote Share this post Link to post Share on other sites
Dysprogue 0 Report post Posted March 10, 2015 (edited) A RunThinkShootLiveville entry that I was planning to release as a mod, layout was fundamentally broken. Edited March 10, 2015 by Dysprogue Quote Share this post Link to post Share on other sites
Pawl 43 Report post Posted April 11, 2015 4 Muffin, 1488, Deh0lise and 1 other reacted to this Quote Share this post Link to post Share on other sites
FMPONE 5,979 Report post Posted April 12, 2015 Cool stuff! Keep it up. One thing I would suggest is on the balconies with larger surface area, you could try different/larger window sizes or even open archways, just to mix it up. 1 Pawl reacted to this Quote Share this post Link to post Share on other sites
Lizard 1,349 Report post Posted April 12, 2015 (edited) Payload map for tf2 . I was working on it 3 years ago I think. Builded 80% of the map in 4 days and left because I didnt like it. Edited April 12, 2015 by LizardPL 6 FMPONE, Pawl, esspho and 3 others reacted to this Quote Share this post Link to post Share on other sites
Justinpk 0 Report post Posted April 19, 2015 this was a zombie escape map I was working on but have never gotten around to finish due to lack of ideas (probably should have planned it out before starting) based a bit on the call of duty map which i've recreated in like 3 different engines but only ever released it on Call of Duty World at War (2 version mp_pow_shipment and mp_w_shipment (which was a winter version of the same map)) These were the last small changes i've made but, I have just gotten lazy so who knows if it will ever be finished Quote Share this post Link to post Share on other sites
Sprony 8 Report post Posted April 19, 2015 Maybe it's my monitor at work but I can't see shit on those screenshots. Quote Share this post Link to post Share on other sites
Justinpk 0 Report post Posted April 19, 2015 Maybe it's my monitor at work but I can't see shit on those screenshots. probably not, they are very dark because I was trying to get a good night time look so that the zombies could hide in the shadows when running at the survivors Quote Share this post Link to post Share on other sites