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ITT: Post maps/scenes that never saw the light of the day.


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Posted

JeanPaul - I feel like you are jumping the gun a bit there by canning it. The map has good potential, and while it had a few issues, nothing that cannot be solved with some solid iterating. It is also quite a memorable map. The outside site is already good. The interior site was really the only big issue, but that could look excellent with the right work. It has opportunities for using light well like these (CS:GO) shots.

 

For what it is worth, I have been playing the Operation Bravo maps, and they play a lot better in the hands of the public, than they ever did in the playtests. So if you are canning the map based on the two tests we had of the map, I would urge you to reconsider!

 

Ditto. Don't give up on it yet. I gave up on my monsoon map partly because I was just lost as to where it would go and didn't think I could recover it. I am currently reworking most of the areas, but the overall theme and high-level basic layout are very similar. I enjoyed playing your map in the tests and actually did have a lot of fun with your inner area. There were some issues but I think they can be fixed. I really liked your map. 

Posted (edited)

It's for CSONLINE2, the Asian market version of CS (aka anime girls running around shooting AKs)

 

the graphics are pretty awesome, admittedly

Edited by FMPONE
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Posted

Here is the World Trace Center I tried to make on Hammer for Gmod but I reached the Brushes limit so It couldn't be  done ( need to model it all instead of using brushes )

 

wtc3d.png

2013042900002.jpg

2013042900003.jpg

 

This is a Map i've been working on for Portal 2.  Stopped  I sadly had some problem and it got corrupted.

spcustom010008.jpg

 

 

This is my first try to make a Map for Golden Eye Source,  Ge_Bunker.  It got corrupted

gebunkerpac00011.jpg

gebunkerpac00002.jpg

Posted

Nice thread! and very nice stuff in this thread.

Unfinished Ghostbusters DLC map I worked on which never will see the light of day.

temp01g.jpg

temp02.jpg

temp03.jpg

A map I was working on from the past, was pretty close to being finished but the optimization was still a bit of an issue and I had no 3D skybox in it yet. Lighting really needed some work on all of interior areas as well, which are not shown emot_razz.gif

hrzerosumbrushwork.jpg

zerosumlrg01.jpg

zerosumlrg02.jpg

zerosumlrg03.jpg

Old Neotokyo Stuff I left when I started working at Threewave. I really want to find all of the other NT map stuff I was working on. So many files to go through. emot_confused2.gif

nttemp01.jpg

nttemp04.jpg

nttemp02.jpg

nttemp03.jpg

Random..

randomtemp01.jpg

 

Awesome

Posted

FMPONE, double fail: Hammer screenshots of a level with so much done and giving a fuck about map being "violent/controversial". Why do you want to please those who get offended about anything in games and probably won't play games anyway?

 

I'd like to see that map with light and stuff rendered ingame, it looks really cool already! :)

Posted (edited)

A 90% finished remake of CS_747, was told the subject matter was probably too violent/controversial so I don't see myself returning to it

 

There's about to be a controversy if you don't finish the map. It looks great.

Edited by Chrillen

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