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  • 2 weeks later...
Posted

I'm actually a bit swamped myself, now - want to push it back to start May 6th? Unless there's any big objections, I think the door challenge is next on the list and should be a fun one. I'll message vivi about getting his template ready and we can start rules discussion next weekend or so :)

Posted

well the only real change i wanted to the contest was from it to be "access the building through the door" to just "access the building". but yeah let's talk about it then.

Then I finally have an excuse to install Splinter Cell Chaos Theory again and finally start using the editor, like I wanted to years ago... Why not! Perfect challenge!

I vote for the access building scenario.

Posted

We'll roll the Door Challenge on Friday, so get ready :D

Here's a general discussion question for you guys - we've been doing about 4 weeks between challenges. Who would be up to doing some smaller weekend speedmap stuff around the 2 week mark? Start Friday, end Sunday, quick vote, and then on to the next major challenge 2-3 weeks later? Could roll some old-school challenges, like HL1 DM, CS, Quake 1... run with set themes or styles... "Wilderness weekend" where you make an all-nature scene... a quick PQL-style everyone-gets-a-level SP campaign... any number of short-term possibilities!

I know it runs the risk of overloading the people who are participating in each of the bigger challenges, but there's no shame in skipping and I think it might also be a good chance to snag some of our regulars who haven't been able to commit to the larger challenges, or just to keep fresh with a ludum dare/game jam-style palate cleanser. I've been hoping to keep the big challenges in the 15-20 entry range, but these could even be fun with just 4-5 people getting together and making stuff, and help make sure there's always something interesting on the horizon here.

Yay/Nay? Maybe later?

Posted

I propose a Portal 2 map compo. The unofficial hacky SDK is getting pretty decent and most of the entities have been documented:

http://www.facepunch.com/threads/108133 ... FGD-Thread

http://www.interlopers.net/forum/viewtopic.php?p=454972

A65B08E7162930668468C401BFB640AB786D09AD

There would be two entry categories: single player and co-op maps.

We should make PhilipK or Minos or someone whip up a set of special MapCore chamber textures... I'm already getting bored of the existing visual style in these first gen custom maps. It's optional but highly encouraged that you use the MapCore textures.

Then, we combine all the maps into one big map pack of custom Portal 2 goodness. (Or ideally, make it a Portal 2 mod that you just unzip to \SourceMods\... can we do that? No one likes fiddling with consoles.)

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