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Posted

Hi, im trying to layout my (i might say) first map. I have read a lot of articles about flow, balance ect.

But it is still really challenging, so that's why i would love you to give me some tips and feedback on my layout.

First of all, this map is for my school project. It is single player - killing bots map, small, fast. For now i know that rest of my team will make 2 types of enemies and 1 boss.

layout.jpg

White lines is a ground level and red lines is level +1,

places where is number 1 - i'm planing to make a stairs or smth like that

number 2 - is platform / elevator

and room with number 3 is with a boss ( i have no idea how to confront a boss )

I have not thing about laying items down, basicly for now i wanted to create overview of rooms and conectors

As i said i would love you to give me feedback / tips and any advices :)

thanks in advance

Posted

Yes that's what im trying to do :)

i did layout that map only with a BSP brushes and flow is pretty cool, i think. Now it's time to put some items around and play with balance.

I made this post becouse maybe someone of you might see BIG design mistakes or something else, but thank you any ways :)

Posted

I bloked it out in UDK, i think showing screens here at this point doesn't have any sens at all :)

so i will just show that map to my team, and if needed i will make some adjustments :)

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