Jump to content

Froyok's concept thread


Froyok
 Share

Recommended Posts

Great stuff man. Your lines feel very strained though. Your ideas are ace but I think the execution could improve a lot if you let yourself go and draw with looser lines.

This one is definitely my favorite, the loose lines really make this a lot more interesting to look at than the others!

http://dl.dropbox.com/u/13564647/scann/ ... /doors.jpg

Link to comment
Share on other sites

  • 3 months later...
  • 3 weeks later...

Looks great! I'm certainly not amazing at drawing or painting, but one thing that quite a few artists that I know have stressed is to keep canvas-rotating to a minimum, as they claim you could one day be working on a piece of art that you cannot turn upside down very easily. Evidently it also improves overall line integrity. You have probably heard this many times, though.

Do you ever do 100% digital drawings, or much prefer scanning then touching up? How much faster is the video than real time?

Link to comment
Share on other sites

Looks great!

Thanks ! :)

I'm certainly not amazing at drawing or painting, but one thing that quite a few artists that I know have stressed is to keep canvas-rotating to a minimum, as they claim you could one day be working on a piece of art that you cannot turn upside down very easily. Evidently it also improves overall line integrity. You have probably heard this many times, though.

Well, I have heard the opposite from my teachers (and I agree with them) because blocking your canvas is a bad idea for moving your hand only in the same way. I feel it's not natural to not moving the canvas, why block your hand when she can do nice stuff with rotations ? By the way, (most of the time) persons who work without moving their canvas are persons who are not comfortable with themselves and then block their movement and don't draw huge lines. I don't say that everybody must draw big lines, but always drawing only with little lines is the mark of beginner which are not sure of what they are doing.

I have quickly my idea on a drawing, so I can turn my canvas, work only on part of the drawing, go on an other part and go back, etc. (When I draw I'm very chaotic :crazy: )

But If I can't move the canvas... it's me who move ! Sometimes I take strange positions. :D

By the way, I have already worked on large canvas (but not very huge format like street poster) and I have never feel to be blocked, I turn around, sometimes I work upside down, It's not a problem for me because I visualize very well the space.

Do you ever do 100% digital drawings, or much prefer scanning then touching up? How much faster is the video than real time?

(It took me one hour per video, accelerated to 1000% I guess.)

I do both, I'm better with traditional drawing, so I try to improve my skill on photoshop.

Since a few weeks I try to mix them and start with a classic drawing and work on it later with photoshop.

example, I have tried recently a technique for creating concept art from nothing : doing some quick drawing with layout marker, scanning them and inside photoshop trying to create an idea from chaos. When it's done, I come out the idea and draw it on the base sketch :

normal_cave_concepts_1_final.jpg normal_cave_concepts_4_final.jpg normal_cave_concepts_3_final.jpg

normal_cave_concepts_2_final.jpg

And an other quick concept made only with photoshop :

normal_art_exil_dust-ruins.jpg

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...