PogoP Posted February 22, 2012 Report Posted February 22, 2012 Your texel ratio is off. Look at the texture on the gun and then on the floor, there is a discrepancy. Jeez. Quote
Pericolos0 Posted February 23, 2012 Author Report Posted February 23, 2012 thanks guys =) started on the jungle temple setting. I want to have 3 distinct chapters in the game, temple, tech outpost and another one (lava fortress???). still very WIP . I want to do a lot more varied vegetation, better pillars, statues etc. A lot of cool opportunities for traps as well! Quote
Algor Posted February 23, 2012 Report Posted February 23, 2012 damn, this is looking really good! Quote
PogoP Posted February 23, 2012 Report Posted February 23, 2012 For the people that don't have Dropbox at work: http://i.imgur.com/CNwd4.jpg http://i.imgur.com/ougrl.jpg http://i.imgur.com/d5pCo.jpg Looking good Peri. Thing is though, it doesn't look particularly jungley yet. I'd say add an even more mossy floor and do away with some of the metal elements. Quote
Vilham Posted February 23, 2012 Report Posted February 23, 2012 I would love to know the logic behind the generation of the levels, like how you have ensured that it's possible to finish a level and how you prevent areas leading to dead ends. Quote
Thrik Posted February 23, 2012 Report Posted February 23, 2012 Haha, I just love the way those damn guys look. Loving the idea of a jungle setting too. How about snow/ice as the third? Everyone loves snow and it's less predictable than lava. Quote
AtsEst Posted February 23, 2012 Report Posted February 23, 2012 Who do I have to slay to get my hands on a preview build? Quote
Zacker Posted February 23, 2012 Report Posted February 23, 2012 Cool to see that you are really sticking to making a real game out of it, it certainly does look better and better. Quote
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