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Posted

Run and gun + tactics worked perfectly well in bf2. Why does it need gimping?

The other team working together has abilities to fuck your ass up for CODing. :-D I don't think it will make the player blind like a flash bang for example. Might just slightly prevent the enemy players from wanting to; well many possible things that give the edge for supporting your team. You really dont see how this will make the support class useful and extra fun to play?

Either way, when you get shot by any class, your vision gets blurry. And you can still run and gun all day as seen in the stream videos.

There was suppression fire in bf2 as well though, mind. It was when a fuck tonne of bullets came flying your way and you dived behind a wall :-D And you were like "Hoooooooooooooo shiiiiii-"

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Posted

Ok here is the official statement: no blur, just dim and shake.

The Support class was super important in Battlefield: Bad Company 2 because it could heal, but they're given a new role in Battlefield 3:suppression. Shooting in an enemy's general direction is important in real combat, giving your own team a chance to move and gain position while the enemies are frightened into running for cover. Battlefield 3 takes this into account, and anyone firing a hail of lead near foes – something the Support class is especially good at, much more so with a fancy bi-pod attachment – will suppress the enemy. This not only garners points for the shooter, but dims and shakes the screen of those affected. Shooting to kill is an important role, but shooting to provide actual supporting fire is now emphasized as well.

Posted

I actually really like the sound of this suppression fire feature as described in the official quote above, especially as it's not just limited to the 'Support' class. I doubt the effect will be too debilitating as it'd get abused too much, but it will provide an incentive for people to not jump into a hailstorm of bullets because not only will they die fast but they'll find it hard to think straight and aim correctly should they be stupid enough to try it (just like you would IRL).

Posted

around 4:40 to 4:57, this is how suppression fire should be done. in general military shooters should take pointers from full spectrum warrior

it should be noted that this kind of suppression required huge amounts of ammo, which created a cost/efficiency balance.

Posted

around 4:40 to 4:57, this is how suppression fire should be done. in general military shooters should take pointers from full spectrum warrior

That doesn't look nearly as good as BF3, you should see an eye doctor... :rolleyes:

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