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Posted

Started playing Outlast last night.

 

fuck fuck fuck fuck fuck fuck fuck fuck

Seen the review yesterday, still interested as the E3 presentation. I thought that was going to be a PS4 game btw, ehrrr... big surprise seeing IGN publish the review.

Posted

Its mostly been creepy atmosphere and a few jump scares (including one triggered by opening a door that reset when I loaded my game up this morning, fuck you, game, that scared the shit out of me the second time too) but its really well done

  • 2 weeks later...
Posted

I've been playing Volgarr the Viking and I'm just past the first boss. I didn't read reviews or anything and just went straight into it. But, afterwards I checked The Internet and the impressions are pretty much what I expected. It's too hard, artificial difficulty, games don't need to be challenging any more, etc. Although I don't think it was overwhelmingly negative.

 

I listened to Total Biscuit complaining about it in a video where it takes him 5 minutes to advance further than 2 screens without jumping into an enemy. Apparently the game needs more checkpoints but I think they're well spaced - any closer and the infinite lives on the main stages are going to promote a war of attrition. It isn't Super Meat Boy. Get good.

 

Honestly a lot of kickstarter projects I see feel like they're on a money bandwagon. I would love to see more genuinely niche games funded by niche audiences like this. Even if you hate it you have to respect that they have their target audience in mind and everyone else be damned - they don't need your money.

Posted

today i just played doom coop with co workers... man, we've found a entrance to secret level (e1m9)! i've never saw that level in all these years :D

 

pretty cool!!!

 

 

Awesome. I'm jealous.

 

If a job advertised "our employees regularly have Doom LAN games" it would make it way more desirable for me.

Posted

Guys, is Singularity any good? Despite the obvious appeal of the theme to me, I've never checked it out...

 

Worth playing. I'd say Wolf ended up being more interesting just due to the hub-ish world layout but it's solid. Stuff I didn't dig was all the periphery story stuff overloaded into the game. So many audio logs without really the level structure to let it breath. Infinite had the same problems. Found it distracting.

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