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God that sounds bad hah.

Well it's official, just signed my offer for Modeler at Ubisoft Toronto!! Starting on April 4th! Won't be working on the same project as Dark, but still! Now to make some money and prepare the move until then =P.

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I'd be amazed if any recruiters looked at application emails through the developer website. I remember one time I got mailed back saying mine had gone into their junk folder which had been found by accident. Anyway congrats, a good christmas present.

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I'd be amazed if any recruiters looked at application emails through the developer website. I remember one time I got mailed back saying mine had gone into their junk folder which had been found by accident. Anyway congrats, a good christmas present.

Oh they do you just have to be in the right place at the right time with the right portfolio ^_^

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  • MapCore on Discord

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    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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