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sonicdm_dm1 Beta Layout playtest.


SonicDM

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Not a bad layout, played quite nicely with the group of us that were on. In its current early state I found it hard to know where I was at times due to lack of visual landmarks, but obviously that will be remedied as the map is detailed. Trap needs lowering in power, remove the somewhat redundant health charger from that room as well, and 3 ammo packs for the magum in there is probably a little bit too much. The super charger and a couple of magnum ammo will still provide a decent enough pull to take the risk :)

I've a feeling this might be a reasonably tricky map to detail for the reason that it doesn't feel much like rooms. The majority of the level is interlinking corridors, widening when they meet, and it might be hard to make areas of particular visual interest. Will be interesting to see where you go with it though, good luck.

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Not a bad layout, played quite nicely with the group of us that were on. In its current early state I found it hard to know where I was at times due to lack of visual landmarks, but obviously that will be remedied as the map is detailed. Trap needs lowering in power, remove the somewhat redundant health charger from that room as well, and 3 ammo packs for the magum in there is probably a little bit too much. The super charger and a couple of magnum ammo will still provide a decent enough pull to take the risk :)

I've a feeling this might be a reasonably tricky map to detail for the reason that it doesn't feel much like rooms. The majority of the level is interlinking corridors, widening when they meet, and it might be hard to make areas of particular visual interest. Will be interesting to see where you go with it though, good luck.

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Layout is quite decent, although It'd be nice to know what the style and sprinkling of physics objects will be. Perhaps a bit small? Not sure, I guess that may be because of the lack of details. Also, I think you should cut back on the amount of ammo; it's a bit too liberal, and for some reason the railgun... er, magnum, comes with more ammo than a player can actually carry. Considering the power that handcannon can dish out, it's a bit much.

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