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Posted

I think you mean those graffiti textures - looks like about 4 overlays stacked on top of one another to me!

Very nice map and its good to see a cool theme like this being done. Terrain looks nice and the dam - though fairly simple in construction - looks pretty majestic and believable. Can't wait to see how what you do with the interiors.

Posted

Did some work on the inside of the map, also have updated the outside area a bit. Here are some screens..

cascade11.jpg

cascade10.jpg

cascade12.jpg

cascade13.jpg

There are also still some issues in there with lighting, texture orientation, particle effects that are constantly being tweaked. Any suggestions would be real good guys.

(Another Screen next post)

Posted

well done :)

this is really worthy hl2!

some feedback;

the ground looks kinda boring, you could try to have some green grass spots to the terrain, that would mix good with the grass straws.

some trees looks oversized, I think they wouldnt grow so tall ontop of a cliff. ;)

add turbines indoors (but I guess you already thought of that)

keep it up!

Posted

you could change the lighting settings and sky to something that add's naturla colour, like a sunrise or sun set. HL2 textures are pritty colourless anyway so an enviroment lighting change is ya only real option.

Also if you do a sunrise or set, you can create a sexy shadow cast over the dam from all the terrain :D

Posted

Yeah, the outdoors, while detalied, is a bit too monochromatic and drab looking. Perhaps you could make it a bit graasier and work in some other colours. Myabe some rusted yellow/blue metal and some redish texture on some of those buildings.

Otherwise superb, nice to see people starting to get to grips with HL2 and putting out some nice looking maps.

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