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[CS:S] Aim_Vicious


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I noticed how players tend to prefer bright maps that make it possible to encounter enemies as quickly as possible while

not removing all alternatives besides that - that combined with my empty server led me to conclude that I needed to build

a small, diverse, orange map.

Seeing how gameplay on public servers is focused largely on rushing, I decided to not include any objectives but added

buyzones to keep the gameplay interesting.


Setting: Pumping hub in a desert at new moon in a sandstorm

Spawns: 32

Suited for: 2-8 Players

Buyzones: Yes

Misc: Vignette, Easter egg

aim_vicious002s.jpg aim_vicious004s.jpg

aim_vicious003s.jpg aim_vicious001s.jpg


[ Acidmaps ]

[ FPSBanana ]

[ Mapgate ]


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