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Posted

The camera.

I can't seem to lock it to the hero like I could in Rise of the Immortals, and can't find a key for it in the control list.

double click on the hero's avatar image. or just change the mouse scrolling speed. why would you use arrow keys for that? :o

Posted

The camera.

I can't seem to lock it to the hero like I could in Rise of the Immortals, and can't find a key for it in the control list.

double click on the hero's avatar image. or just change the mouse scrolling speed. why would you use arrow keys for that? :o

Because that is what the camera controls default to.

Edit: Again, I must not be playing the game right, because I can't figure out why you'd ever want the camera NOT centered on your hero.

Posted

The camera.

I can't seem to lock it to the hero like I could in Rise of the Immortals, and can't find a key for it in the control list.

double click on the hero's avatar image. or just change the mouse scrolling speed. why would you use arrow keys for that? :o

Because that is what the camera controls default to.

Edit: Again, I must not be playing the game right, because I can't figure out why you'd ever want the camera NOT centered on your hero.

to scout out distances, to use skillshot based abilities etc. it's a utility function that you need in a game like dota. clockwork's rocket ability or pudge's hook are just two examples of why you need it not centered. also i think recentering on hero key is c, which is also very useful.

Posted

I usually always scroll with the sides (and Ive turned up the speed so I dont have to waste so much time doing it).

If I want to go far i just click on the map.

If you are centered on your hero at all times, you will not be able to be as combat-aware as you can be now. It would be frustrating as hell when arrows and hooks come out of seemingly nothing because you are running a low resolution.

  • 2 weeks later...
Posted

give the game a try, I bet you that you'll be interested afterwards :D for me the perception changed from: no interest at all to "how the f did they go from FPS games to RTS and managed to create this awesomeness". given - it's more or less just a copy of the leg work icefrog did on the warcraft map but it feels like a really solid game and with the "Valve spin" to it there's a lot of polishing on it already and I guess they'll keep polishing it further and further. It's also probably the most addictive game Valve has done so far.

Posted

sb just came this patch, so thats probably why he's chosen every game. (He was my favourite hero from Dota, I literally played him 90% of the matches back then so I'm super happy to see him).

I've only seen ns in two games, the first one he owned and the second one he was shit. I havent seen tide in any games this far, and bh is spotted in maybe 50% of the games.

But then again, I usually only play with friends...

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